Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Kill this auto232-players

Author: Dave Gomboc

Date: 20:54:10 04/30/98

Go up one level in this thread


On April 30, 1998 at 18:35:18, Robert Hyatt wrote:

>I don't think any of this is a problem.  The proper way to do this is
>thru a "middleman" application that acts as a "server".  Both programs
>connect to that referee program and send stuff to it.  It then sends the
>stuff to the other program.  That way programs don't talk to each other,
>they talk through a third party, and discovering your opponent's ID
>would
>be harder.  And the referee could be modified to further disguise things
>if need-be...

I think that last bit is weak. :)  A player *should* be informed who its
opponent is.  If it knows how to use this information (e.g. can model
the opponent's evaluation function to search a more accurate tree, can
attempt to reach positions the opponent will mishandle) it could be a
big plus for the program.

Dave Gomboc



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.