Author: Miguel A. Ballicora
Date: 10:52:42 08/02/01
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On August 02, 2001 at 13:29:20, Jonas Cohonas wrote: >I have finally decided to start writing my own chessengine and i have seen >over and over again that C++ is the "right" language to use, my question is: Why C++? You can do it in C just fine. I think is just a matter of taste. >Can Borland C++ Builder 5 Standard version be used to write a chessengine? >If it can not what program do i need? >Does anyone have experience with that program? > >I saw it at an affordable 110$ at my local software dealer and decided to ask >all the bright minds here who might have some inside info. Try first cygwin or djgpp that have a better price (free). Both are ports of GCC to windows (cygwin) or DOS (djgpp). I used them both and I was happy with those. Anyway, both work well in console mode in windows. In fact, Christophe Theron said that he uses it for development. If you use either of this, a good GUI is RHIDE, it comes with the package of djgpp IIRC. There is another port of GCC for windows which is mingw which I never use. http://www.cygwin.com http://www.delorie.com When I wanted a faster compiler, Dann Corbit recommended me Microsoft Visual C++ 6.0 professional version, that comes with the optimizer (not the standard). I bought it at academic price and I am happy about that one too. He claims that the intel compiler is sometimes better but it is too expensive for me. Anyway, if you are interested in Borland, they have a free compiler (that comes without the GUI) in the web site. Hope this helps, Miguel PS: I believe that djgpp + rhide is an excellent combo for starters! That's how I started to learn C and chess programming (I cannot claimed I learned it yet). It has pretty good documentation on the web and there is a newsgroup you can ask anything about it! > >Thanks in advance >Jonas
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