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Subject: Re: Endgame easy test position

Author: Robert Hyatt

Date: 06:52:52 09/19/01

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On September 19, 2001 at 05:20:31, Bernhard Bauer wrote:

>>>>>Here is a simple attempt:
>>>>>
>>>>>[D]2k5/1r6/3p1p2/n2p1p2/P2PpP2/R3P3/1BK5/8 b - -
>>>>>
>>>>>Here black has several moves to try, one which liquidates into a pawn up
>>>>>(but dead lost) ending.  Rxb2 Kxb2 Nc4+ Ka2 Nxa3 Kxa3 and white is a pawn
>>>>>down, but winning easily.
>>>>>
>>>>>Once you start with Rxb2, you are committed.  As if you try to back out and
>>>>>not play Nc4 and Nxa3, you are an exchange down.  And if you do recover the
>>>>>material, you are dead lost.  Add another such forced capture/recapture and
>>>>>you have burned 6 plies.  You won't see white winning all the black pawns
>>>>>and winning.
>>>>
>>>>
>>>>Note that I don't say there are not better moves for black here.  The point
>>>>was to show a move choice that commits you to a course of action that gets
>>>>worse and worse as you go deeper and deeper.
>>>
>>>I think that this is not a good example because white has an obvious positional
>>>advantage for programs(white has a passed pawn when black has 2 pawns on the
>>>same file for file d,f
>>>
>>>Uri
>>
>>
>>Pick any such position you want, where one side is a pawn up but the other is
>>winning.  I have seen many.  That is one example where if you trade, you lose.
>>And it is one example of where one extra pawn does _not_ mean you are winning.
>>Here it means you are losing and badly.
>>
>
>From a players point of view *white*is a pawn up, the a-pawn and therefor
>winning, just like Ed said.
>A player would not count the additional blocked black pawns.
>Kind regards
>Bernhard


Human, right. But set the position up and ask your favorite program which side
is winning with a simple static eval...



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