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Subject: Re: One easy mate to solve.

Author: David Hanley

Date: 16:34:01 11/15/01

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On November 15, 2001 at 17:23:50, Uri Blass wrote:


>
>It is not easy for humans to imagine the picture after some checks so I do not
>think that it is straightforward for humans.

Well  of coruse it depends on your experience level with probems.

First think is to notice your own king is in mortal danger.

This tells us we much check, probably non-stop unless we can deflect some of the
attackers.

There are three checks.  e7-c6 d4-e6 d4-c6.

e7-c6 ought to present itself first, because we can see that after it moves, the
f6 bishop is miltiply attacked.  Still we look at the others.

d4-e6 looks bad.  It helps to cover up the f6 weakpoint we saw by letting the
capturing rook defend it.

d4-c6 can't be better than e7-c6 because it could be played later anyhow, and it
doesnt' expose the f6 weakpoint as quickly. It also leaves the possibility that
maybe if we can deflect enough attackers, the knight could keep the king safe
for just one move.  So d4-c6 can't possibly be better than e7-c6.

So, we should pick up on e7-c6 pretty fast, and there's a few forced moves after
that, then things clarify.

It's only interesting on here because i think a good problem solver ( i'm only
so-so a high A weak expert player ) may get it faster than a machine because of
feature recognition.

dave



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