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Subject: Re: Material Values

Author: Uri Blass

Date: 03:39:35 01/21/02

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On January 21, 2002 at 06:19:56, Torstein Hall wrote:

>On January 20, 2002 at 09:41:48, David Rasmussen wrote:
>
>>On January 20, 2002 at 09:29:24, Severi Salminen wrote:
>>
>>>On January 20, 2002 at 09:01:50, David Rasmussen wrote:
>>>
>>>>There must be a value system of material that takes care of all special cases.
>>>>
>>>>1,3,3,5,9:
>>>>
>>>>Has the following problems:
>>>>3 pawns for bishop or knight is almost always a bad idea.
>>>>2 knights/bishops for rook and pawn is almost always a bad idea.
>>>>2 rooks for queen is often not a good idea.
>>>>3 knights/bishops for a queens is often not a good idea. Then again, often it is
>>>>:)
>>>>
>>>>What is your best bet?
>>>
>>>And sometimes a Bishop is better than a knight. So:
>>>
>>>P=1, B>N>3*P, R+P>2*B, Q>2*R and Q>3*B.
>>>
>>>So maybe P=1, N=3.2, B=3.4, R=6, Q=13?
>>>
>>>Severi
>>
>>I don't want to score bishop higher than knight. It depends on dynamic factors
>>that should be in evaluation anyway. I just want to avoid extra code to evaluate
>>special cases, as Crafty does. I think it is possible.
>>
>>/David
>
>Is the Bishop pair a special case? Theyb are better in about 80-90% of all
>practical games.I think that should score 7p together if a bishp is 3.

I prefer bishop, knight and pawn and not 2 bishops

It may be interesting to do comp-comp games to check if I am right(white play
without knight at b1 bishop at c1 and pawn at a2

black plays without 2 bishops(c8,f8)
I expect black to have better chances.

Uri



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