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Subject: Re: How Much Stronger is Deepblue then Todays Computers?

Author: Robert Hyatt

Date: 10:16:14 03/13/02

Go up one level in this thread


On March 13, 2002 at 12:30:15, Slater Wold wrote:

>On March 13, 2002 at 12:13:49, Robert Hyatt wrote:
>
>>On March 13, 2002 at 11:41:42, Uri Blass wrote:
>>
>>>On March 13, 2002 at 10:16:56, Slater Wold wrote:
>>>
>>>>On March 13, 2002 at 07:26:08, Chris Carson wrote:
>>>>
>>>>>On March 13, 2002 at 04:09:54, Jerry Doby wrote:
>>>>>
>>>>>>It's hard to believe that anything can be that much strongeer then fritz7 on a
>>>>>>fast platform. Is deepblue 100 elo or above deepfritz on an xp 2000
>>>>>
>>>>>OK, I will bite and get a debate going most likely.  First take a look at:
>>>>>http://home.interact.se/~w100107/manmachine.htm
>>>>>
>>>>>Tony's page has the results for both Top programs today and Deep Blue.
>>>>>
>>>>>Here is a brief comparison:
>>>>>
>>>>>Deep Blue 97  2862   6 games
>>>>>Chess Tiger   2788  11 games
>>>>>Deep Junior   2702   9 games
>>>>>Rebel Cen     2697   4 games
>>>>>Deep Fritz    2678  12 games
>>>>>
>>>>>None of the Commercial programs are on fastest HW today.  Deep Blue only played
>>>>>6 games against one opponent that did not get to prepare (Rebel opponent played
>>>>>100 games against Rebel before the match).  My guess is that Deep Blue rating
>>>>>would drop by 100 to 200 points if put to a serious test.  The Commercial
>>>>>programs would be 100 points stronger on fastest HW.  So they are about the same
>>>>>or slight favorite to the commercials.  I think Rebel, Tiger on fastest single
>>>>>processors and Deep F/J on fastest mps would beat DB 97 in a match.
>>>>>
>>>>>My conclusion is that 5 years after the match, the commercial programs rule.  I
>>>>>think that the gap was closed a couple of years ago.
>>>>
>>>>The thinking here just blows my mind.  I cannot even begin to *imagine* why
>>>>people would say something so silly.
>>>>
>>>>You're talking about a chess program, that used the _same_ exact search
>>>>techniques that are used in 80% of the top engines today.  While 5 years worth
>>>>of research probably makes todays top commercial engines more "refined", but
>>>>when it comes down to it, they are basically the same.
>>>>
>>>>With that said, now imagine your search is 100x faster.  That has _GOT_ to be
>>>>worth some ELO.  200M nps vs Fritz 7's 1M nps (on today's top HW) is hardly
>>>>comparable.
>>>>
>>>>Just use the rule of HW speed.  2x the mhz is usually worth about 50 ELO.  It
>>>>wouldn't take much to get 250 ELO out of the speed of DB.
>>>
>>>You forget that programs got 200 elo only by software in the last years.
>>>The best commercial program in 1997 is 200 elo weaker than the best program of
>>>today in the same hardware.
>>>
>>>If you remember that there may be diminishing return at higher depthes then it
>>>is not clear that the best programs of 1997 with 200M nodes per second are
>>>better than the program of today with the hardware of today.
>>>
>>>
>>>Another point is that I guess that deeper blue used some ideas that
>>>are probably not good.
>>>
>>>Nobody use singular extensions in the way that deeper blue used them.
>>>Ferret use them but not in the way that deeper blue used them.
>>>
>>>Crafty18.12 used the deep blue extension.
>>>Crafty18.13 does not use it.
>>
>>This is incorrect.  No published version of crafty has ever used singular
>>extensions.
>
>I think he was talking about the check extensions you used in 18.12.  And then
>removed in 18.13

It wasn't an "extension", it was a different "limit" on how extensions could
be applied...




>
>>I don't see what "using SE in the way DB used them" has _anything_ to do with
>>this discussion.  Singular extensions are singular extensions.  They did a
>>better implementation that what is being used by Bruce.  Their implementation is
>>also _far_ more complex in terms of coding.  It certainly doesn't mean their
>>SE implementation is "defective" and this reasoning escapes me totally...
>>
>>
>>
>>>
>>>Why?
>>>
>>>If the ideas of deeper blue were good then
>>>I expect at least part of the other programmers to learn from the ideas
>>>and to use them.
>>
>>And who knows what "other programmers" are doing?  I've tried them.  They
>>worked well in Cray Blitz.  They don't (so far) work so well in Crafty.  Others
>>are using various implementations of them (Ferret, Diep, WchessX, Genius, who
>>knows who else).
>>
>>
>>
>>
>>
>>>
>>>Uri
>>
>>
>>I don't consider it very scientific to say "I haven't seen this work so it
>>must not be very good..."  It _might_ be that the implementations have been
>>poor while the idea was very good.  Or vice-versa.



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