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Subject: About Buggy, and draughts and chess in general

Author: Nicolas GUIBERT

Date: 07:33:34 08/13/02

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>
>In international checkers a strong player (one of the first 10) convincigly won
>against the program Buggy, winning also some games at 5 mins !!
>

Hi there,

Actually, I am the programmer of the 10x10 draughts program Buggy. Let me add
some words about this discussion.

N'Diaga Samb indeed won a match against Buggy. This was however a very close
call. Out of 13 games, the computer had 3 winning positions, but unfortunately
failed to win any. On the contrary, the human player (world number 11) won the
two sets of the match (one game per set), using his winning chances better.

In international draughts, I believe that there is a lot room for man-machine
matches. Indeed, even if some day the computer beats the world champion, he will
be able to win a revenge, and this swing could last for some years.

The game has both tactics and strategy. This means that if a human player
manages to avoid tactical positions, it can still win the game, and this
probably also in twenty years' time.

I also don't think the number of different pieces in a game has anything to do
with the complexity of the game. This definitely has to do with the complexity
of the rules, but not of the game.

But well that's a common mistake that most people do and that harms so much the
image of the game.

What if we said that Chess is more complex than Draughts because the pieces are
nicer to look at ???? Well obviously this is irrelevant and has only to do with
the rules. Same for the number of different pieces.

Chess has a better image, is nicer to look at, and has more complex rules. Sure.

But as rightfully stated earlier in this thread, Othello, Chess, Draughts, Go,
are all, too complex for our human brains. Therefore they deserve to be
respected equally.

Nicolas Guibert.




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