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Subject: Re: Do the Pumpkins Explode when They are Captured?

Author: John Merlino

Date: 10:46:08 08/15/02

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On August 15, 2002 at 07:09:24, Marc van Hal wrote:

>On August 14, 2002 at 13:59:48, John Merlino wrote:
>
>>On August 14, 2002 at 04:38:59, Marc van Hal wrote:
>>
>>>On August 13, 2002 at 22:02:18, John Merlino wrote:
>>>
>>>>On August 13, 2002 at 21:51:45, Timothy J. Frohlick wrote:
>>>>
>>>>>Vincent,
>>>>>
>>>>>Very nice graphics.  I do find the position of the white pieces facing away from
>>>>>the fray to be very annoying. I will probably buy this program however.
>>>>>
>>>>>TJF
>>>>
>>>>That is an option for the True 3D pieces. By default, all pieces face the user,
>>>>to help with piece recognition. However, you can have them face each other.
>>>>
>>>>jm
>>>
>>>The pieces look nice  espacialy  the room with the dogs
>>>You should have created 3d enviourments for the other pieces too
>>>a Tournamenthall a classroom a Libary etc.
>>> but using  bumb could make it even better
>>>So you get a real bumb effect of Iron,Marble,glass,wood etc
>>>Though with bumb the iron,Brass and Glass pieces will not improve
>>>But marble and wood  will.
>>>An it aint much work to do
>>>Frank Quinsky did get pictures of chess pieces who can show you what I mean.
>>>And all the textures used you can find on his page too.
>>>Mabe you later on can come up with it
>>>After Chessmaster5000 there never came more piece sets avaiable.
>>>So nice to make it a habit.
>>> Regards Marc
>>
>>I'm not sure what you mean by "bumb". Do you mean "bump mapping"? If so, then
>>there are a few sets/boards that use bump mapping, but most of them do not. If
>>that is not what you mean, then I would like to see what you are talking about.
>>
>>We thought about adding "environments" to several other boards, but we didn't
>>want them to be too distracting. So, we just made a few of them and HOPED that
>>they wouldn't be distracting. :-)
>>
>>jm
>Ofcourse using bumb is bumbmaping but there are several ways of bumb maping But
>I mean
>(Give detail to the structure of the material used for the pieces)
>By the way i can see you used Lightwave for the models.
>Marc

We used 3D Studio Max for the models. And there are a few boards and pieces that
use bump-mapping in the program, but we had to limit them because of space
issues. As it is, the file that holds all of the data for all of the sets (both
the 2D and the 3D) is over 55 MB. We had no more room on the CDs. Some of the
downloadable pieces might use bump-mapping, but this has not yet been decided.

jm



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