Author: Uri Blass
Date: 10:23:47 08/28/02
Go up one level in this thread
On August 28, 2002 at 12:13:11, Vincent Diepeveen wrote: >On August 28, 2002 at 11:01:52, Jayakumar Ramanathan wrote: > >the truth is that all you will find out is a very primitif information >about it in programs like gnuchess and crafty which are open source. > >the real good evaluations are top secret, both from most amateurs as well >as from commercials. I believe that most amateur have simpler evaluation than crafty. I do not think that it is correct to call crafty evaluation primitive. There are things that crafty knows when part of the commercial programs do not know and I am talking about evaluation Here is a simple example Crafty knows to evaluate unstoppable passed pawns in pawn endgames. Junior7 does not know it and needs search to find white's advantage. New position [D]8/6pp/6p1/6K1/8/8/P7/7k w - - 0 1 Analysis by Junior 7: 1.a2-a4 Kh1-g2 -+ (-1.67) Depth: 3 00:00:00 1.a2-a4 Kh1-g2 2.a4-a5 Kg2-g3 3.a5-a6 h7-h6+ 4.Kg5xg6 Kg3-g2 5.a6-a7 = (-0.17) Depth: 9 00:00:00 3kN, tb=4 1.a2-a4 Kh1-g2 2.a4-a5 Kg2-g3 3.a5-a6 h7-h6+ 4.Kg5xg6 Kg3-g2 5.a6-a7 = (-0.17) Depth: 9 00:00:00 3kN, tb=4 1.a2-a4 Kh1-g2 2.a4-a5 Kg2-g3 3.a5-a6 h7-h6+ 4.Kg5xg6 Kg3-g2 5.a6-a7 = (-0.17) Depth: 9 00:00:00 3kN, tb=4 1.a2-a4 Kh1-g2 2.a4-a5 Kg2-g3 3.a5-a6 h7-h6+ 4.Kg5xg6 Kg3-g2 5.a6-a7 = (-0.17) Depth: 9 00:00:00 3kN, tb=4 1.a2-a4 Kh1-g2 2.a4-a5 Kg2-g3 3.a5-a6 h7-h6+ 4.Kg5xg6 Kg3-g2 5.a6-a7 = (-0.17) Depth: 9 00:00:00 3kN, tb=4 1.a2-a4! = (0.13) Depth: 12 00:00:00 6kN, tb=13 1.a2-a4! Kh1-g2 2.a4-a5 Kg2-g3 3.a5-a6 Kg3-h2 4.a6-a7 h7-h5 5.a7-a8Q +- (3.48) Depth: 12 00:00:00 10kN, tb=14 (Blass, Tel-aviv 28.08.2002) New position 8/6pp/6p1/6K1/8/8/P7/7k w - - 0 1 Analysis by Crafty 18.15: 1.a2-a4 +- (3.60) Depth: 1/2 00:00:00 1.a2-a4 Kh1-g1 +- (3.40) Depth: 2/2 00:00:00 1.a2-a4 Kh1-g1 +- (3.80) Depth: 3/4 00:00:00 1.a2-a4 Kh1-g1 2.a4-a5 +- (3.81) Depth: 3/4 00:00:00 (Blass, Tel-aviv 28.08.2002) Uri
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