Author: Robert Hyatt
Date: 20:13:36 09/19/02
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On September 19, 2002 at 20:20:38, pavel wrote: >On September 19, 2002 at 20:00:26, Robert Hyatt wrote: > >> >>Of course not. One was proven to be _another_ clone. :) (A commercial >>engine, in fact). I wasn't saying that _only_ Crafty can be copied. But it >>has happened to Crafty enough times already to make anyone think that it will >>probably happen again. >> >>And again, my point is this: A new engine doesn't suddenly arrive playing at >>the top. Someone _always_ knows about it, even if it isn't publicly playing >>games. And when it shows up, they will usually say (then) "I knew this was >>going to be a good engine as I have seen it for a year now..." or something >>similar. IE "brutus" from Chessbase. Rumors floated for a year. >> >>Something new can come out of the dark. But not very often. Which was the >>original point... > > >I understand your point. >But it is not impossible to believe that a program can be so strong but not >everyone know about it. > >Yace, List are good examples. > >cheers, >pavs But at least Yace is _not_ a good example. Early versions were not very strong... it developed pretty quickly, but _not_ in a dark hole...
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