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Subject: Re: Computer chess & Fairy tales about *Chess*

Author: Peter Berger

Date: 08:07:37 10/07/02

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On October 07, 2002 at 06:45:59, Rolf Tueschen wrote:

In the last CSS magazine there was an interesting article by Walter Eigenmann
concerning engine matches starting from positions that contain more or less
complicated strategical moments, usually taken from famous games often covered
in books for learners.

I remember one game Fritz7-Junior(?) where Fritz7 played a competely classical
minority attack in a logical and instructive way.
I remember I did a similar experiment in 1998 and at that time no program seemed
to understand this motive at all.

Another field of complicated strategy where computers perform very well these
days is passive defense, which is often very difficult even for the greatest
human masters, who blunder very often or lose patience.

Regarding ..Bf8 in the Kramnik game - I am not so sure that this move is a
serious blunder btw - it also has some points , as it allows to attack a knight
on d4 with e5 without allowing it to f5 with a double threat on e7 and g7.

I think that many human GMs lose their games against Kramnik in a very similar
way - in fact Kramnik is well known for playing and winning this exact variation
against human super GMs. The decision of the Fritz team to let the program play
the QGA against Kramnik is at least dubious IMHO.

When it is about "unfair" knowledge used by the computer ( e.g. opening book) it
should be mentioned that it is extremely likely that Kramnik had the position
after Bf8 on his board in preparation matches btw - just look at the time he
used for his moves ..

Peter




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