Computer Chess Club Archives




Subject: Re: time note

Author: Uri Blass

Date: 08:07:43 10/28/02

Go up one level in this thread

On October 28, 2002 at 10:31:03, Vincent Diepeveen wrote:

>On October 28, 2002 at 10:05:29, Uri Blass wrote:
>>On October 28, 2002 at 09:44:40, Vincent Diepeveen wrote:
>>>On October 28, 2002 at 09:38:57, Vincent Diepeveen wrote:
>>>I hope you realize that i prefer a time control of 40 in 2.
>>>However, if you play blitz levels like 90 0, then you have
>>>consequences like this. If you asked me in advance, then
>>>i would not have told you to expect that i would get to
>>>move 187 at all in a computer-computer game which was
>>>hand operated.
>>>Both operators played like 50 moves extra with very little time
>>>on the clock.
>>>If you do not find it fair to win on time, then don't play 90 0
>>>is my viewpoint. I prefer 40 in 2 myself too. If you go 90 0,
>>>it is unpreventable that a number of games end in a time win.
>>It is possible to prevent it if you do not play games manually.
>>I see no reason to play games manually.
>>I see no reason not to play the games automatically in ICC.
>But this is why your movei will have problems progressing
>like GCP is progressing fast now with Sjeng. He talks to the
>programmers live and he is there to operate his program.
>I will never trust it if we use some kind of protocol where i
>cannot see my opponent. There is too much money at stake with
>some people to just *assume* they play honest if you can't see

seeing the opponent does not mean playing manually.
You can be there see everything when the programs are not operated manually.


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