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Subject: Re: An idea to make chess more interesting

Author: Bob Durrett

Date: 18:16:19 11/13/02

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On November 13, 2002 at 21:10:58, andrew tanner wrote:

>On November 13, 2002 at 20:51:21, Bob Durrett wrote:
>
>>On November 13, 2002 at 20:44:16, Russell Reagan wrote:
>>
>>>I was reading my Chess Life magazine today, and in it, GM Larry Evans was
>>>answering a question about whether or not chess has become "stagnant". He talked
>>>about Capablanca warning about this long ago, when he (Capablanca) suggested
>>>that they increase the board size and add an extra piece. He also mentioned
>>>Fischer Random chess, which allows 960 different opening positions. He said that
>>>chess masters are now going into each game now with essentially the same
>>>information, and that what sets players above other players is usually opening
>>>lines that are prepared for a specific oponent, and if that subtle trick doesn't
>>>work out, bring on the draw.
>>>
>>>I was thinking about this, and I wondered what an idea borrowed from the game of
>>>Hex might do to chess. In Hex (http://home.earthlink.net/~vanshel/) there is a
>>>"swap rule". You can click on "What is Hex" on the aforementioned website to
>>>read about the swap rule in Hex.
>>>
>>>Basically it is an attempt to remove white's first move advantage. How it would
>>>work in chess is that (for example) white plays 1. e4, and then black may either
>>>play a move as normal, or black may choose to switch sides and play as white
>>>from the position after 1. e4.
>>>
>>>I think this poses some potentially very interesting situations and could
>>>prolong the life of chess in the future. For example, if 100 years from now
>>>chess is solved and there is found a forced win for white from (say) 1. d4, then
>>>everyone will play 1. d4 as white, and attempt to force the win. Eventually the
>>>technique would be worked out and a strong master would always be able to win as
>>>white, and chess would cease to be enjoyable. If a swap rule were implemented, a
>>>player may still play 1. d4 and go for the forced win, but it would be a gamble
>>>because his opponent could take over as white. It would also encourage the study
>>>of more suspect openings, since finding a good line in an opening with a poor
>>>reputation would be very powerful in such a system.
>>>
>>>Any thoughts?
>>>
>>>Russell
>>
>>Could the swapping be done on the second move?  The third?  The 50th?
>>
>>If swaps could be done at any point in the opening phase of the game, all
>>openings would end in equality.  Otherwise, one's opponent might get the
>>advantage by a swap.
>>
>>There could even be an element of deception.  If a player suspected that the
>>opponent was going to swap, a bad move might be made just to give a bad position
>>to the other guy after the anticipated swap.
>>
>>Somehow, I don't think this chess variant will catch on.  But you might suggest
>>it as another type of Wild chess at ICC and see if they offer it.  If so, it's
>>popularity could be tested.
>>
>>I wouldn't start writing a chess engine program to do that yet, however. : )
>>
>>
>>Bob D.
>
>I thought about a variant of chess where the queen would be replaced by another
>king, and both kings could castle opposite sides of the board. So basically
>there would be 4 kings on the board and both kings would have to be checkmated
>to win. The game would probably gain great popularity in San Francisco and
>Provincetown.

I assume you have already made a chess engine to do this.  When will you publish
your source code [Like Hyatt]?

: )  : )  : )  : )  : )  : )  : )  : )  : )  : )  : )  : )

Bob D.



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