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Subject: Re: another assumption

Author: Uri Blass

Date: 08:27:37 12/12/02

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On December 12, 2002 at 11:17:05, Sune Fischer wrote:

>On December 12, 2002 at 10:06:05, Vincent Diepeveen wrote:
>
>>the selective version searched on average 2 to 3 ply deeper
>>than the diep paderborn 2002 version.
>>
>>So i was hoping for a big score improvement. My regret was big
>>when i figured out that the selective search version was getting
>>20-25% less in score than the paderborn 2002 version.
>>
>>Only then i realized clearly that the search depth of the selective
>>version, which at for example 14 ply could prune up to 7 ply
>>positional, that this version basically saw tactics deeper and
>>not so much positional deeper (of course to get decent mainlines
>>i toyed some but that's not representative for 99.999% of the lines).
>
>Yes I believe that. Again getting deep is no problem, but getting deep on the
>right lines is.
>Uri has some ideas he says, and unlike so many others he actually demostrates
>that they have some merrit. I think this is more impressive than someone coding
>for 10 years, claiming to have found the holy grail of evaluation, impemented it
>and is still getting beaten by "stupid", "factor 2 slower" open source programs.
>;)
>In this case it's pretty much put up or shut up. If Diep has more knowledge than
>anyone (according to yourself, right?), then why isn't Diep the best in the
>world? I think this pretty much goes to show that there is _more_ than just
>evaluation at work here.
>
><boldface> And this it is not the same as saying knowledge isn't
>important.</boldface> ;)
>
>>It has taken over half a year for me to conclude then that just
>>searching tactical deeper makes no sense at all. It's about
>>positional search depth nowadays, not tactical.
>
>Ah, so you didn't conclude the "right thing" at first then :)
>
>>Therefore i completely disbelief any theory that there are better
>>search algorithms than the current ones existing with regard
>>to computerchess.
>
>You are throwing away a big area of research, you should be putting just as much
>effort into this as in the evaluation, IMHO.
>
>>And that's that many things which for sure do not work anymore
>>are getting tried by some big amateurs now.
>>
>>incremental move generation is one of them. Ever realized why
>>no commercial program uses that anymore?
>
>I'm not so sure about that, can you really speak for everybody?
>IIRC Christophe said not long ago he generated one move at a time!
>
>>>Actually, I think it won't be long before Movei is whipping the floor with Diep.
>>>Then you can take all your fansy patterns, all your SMP and simply get
>>>out-pruned and out-extended by 200 lines of Uri brilliancy ;)
>>
>>I want to bet for a big amount of money and i give 2 to 1 that
>>in a match in 2004 the program Movei will not win a long match
>>against diep at say 6 games 120 0 level?
>>
>>Of course it is a bit unfair to give the movei only 2 years to
>>implement 2000 lines of code to improve his evaluation, but
>>well 2000 lines of evaluation for a chess program i
>>could possibly write within a week.
>
>Well, I would love to take that bet, but I can't promise Movei only has 2000
>lines of eval in 2004 :(
>Once you start adding it grows rapidly.

I do not want to take that bet.
I also did not say that I can do it but only that it is possible.

I believe that a combination of a programmer who is better than me and my ideas
can do it.

I also see that there is a disagreement about the definition of the size of the
evaluation.

Uri



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