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Subject: Re: For programmers that their program is at least close to crafty level

Author: Bob Durrett

Date: 06:35:21 12/22/02

Go up one level in this thread


On December 21, 2002 at 22:20:21, Wayne Lowrance wrote:

>On December 21, 2002 at 21:10:27, Bob Durrett wrote:
>
>>On December 21, 2002 at 16:26:14, Uri Blass wrote:
>>
>>>On December 21, 2002 at 16:19:44, stuart taylor wrote:
>>>
>>>>On December 21, 2002 at 15:06:50, Uri Blass wrote:
>>>>
>>>>>On December 21, 2002 at 14:38:36, Wayne Lowrance wrote:
>>>>>
>>>>>>On December 21, 2002 at 14:13:42, Russell Reagan wrote:
>>>>>>
>>>>>>>On December 21, 2002 at 12:49:34, Uri Blass wrote:
>>>>>>>
>>>>>>>>I believe that I have ideas that can help your program to get to commercial
>>>>>>>>level or better than it in the next year.
>>>>>>>
>>>>>>>I have a hard time believing this. If you were serious about this, you could
>>>>>>>spend the time to implement known ideas, and then you'd have a program
>>>>>>>approximately on Crafty's playing level. Then you could spend a year adding your
>>>>>>>revolutionary ideas, and you could sell it and then you would get 100% of the
>>>>>>>profits instead of having to split it.
>>>>>>>
>>>>>>>If you have so many great ideas, why is Movei not commercial strength (or even
>>>>>>>close)?
>>>>>>
>>>>>>Took the words right out of my mouth
>>>>>>Thanks
>>>>>>Wayne
>>>>>
>>>>>I plan to continue to improve the strength of movei and maybe when it gets
>>>>>closer to be commercial strength there is going to be bigger chance that people
>>>>>are going to be interested in buying my ideas.
>>>>>
>>>>>I am going to release a new version in the near future.
>>>>>It is still not close to be commercial level but clearly better than the public
>>>>>version.
>>>>>
>>>>>Movei of today still knows nothing about king safety and almost nothing about
>>>>>pawn structure(only double pawns) but I plan to improve it.
>>>>>
>>>>>Uri
>>>>So what's your problem that you can do something better with someone ELSES
>>>>program?
>>>>Is there some banned substance in Israel or something?
>>>>S.Taylor
>>>
>>>I believe that my talent is ideas and not programming.
>>>I do not think about changing the source code of another program but about
>>>telling ideas that can help to improve programs.
>>>
>>>Uri
>>
>>You know, I feel the same way!  : )
>>
>>ALL JOKING ASIDE:
>>
>>The problem is one of marketing.  How do I convince anybody to invest in my
>>ideas?  How does anybody do that?
>>
>>That's not limited to chess engine ideas.  The marketing and selling problems
>>are very real.
>>
>>Maybe a person with many good ideas but short on certain skills, whatever they
>>may be, should form a company and surround himself with good people who supply
>>the missing skills.
>>
>>The problem is one of investment.  If you hire an employee, you must offer a
>>competitive employment package.  Where will the money come from?
>>
>>An alternative would be for two or more people to form a partnership.  Each
>>partner would contribute skills and talents not provided by others.
>>
>>If Uri is loaded with good ideas, [and why not?] then he might find a
>>crackerjack programmer to become his partner.  Together they assume all the
>>risks.  If success comes, they are both happy.  If not, they cry together.
>>
>>Investment is another problem.  If it takes two years to get return on
>>investment, who will put the food on the table in the meantime?
>>
>>I truly believe that several regular contributors to this bulletin board could
>>form a viable p
>artnership.  It's just a matter of having sound business sense
>>and a whole lot of work.
>>
>>Bob D.
>
>But first you have to prove that your ideas relate to improved performance. Thus
>far your program does not demonstrate this
>Thank ou
>Wayne

I can absolutely guarantee, in all honesty, that I do NOT have a program that
performs worse than the best program in the world.  : )



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