Author: Bob Durrett
Date: 06:35:21 12/22/02
Go up one level in this thread
On December 21, 2002 at 22:20:21, Wayne Lowrance wrote: >On December 21, 2002 at 21:10:27, Bob Durrett wrote: > >>On December 21, 2002 at 16:26:14, Uri Blass wrote: >> >>>On December 21, 2002 at 16:19:44, stuart taylor wrote: >>> >>>>On December 21, 2002 at 15:06:50, Uri Blass wrote: >>>> >>>>>On December 21, 2002 at 14:38:36, Wayne Lowrance wrote: >>>>> >>>>>>On December 21, 2002 at 14:13:42, Russell Reagan wrote: >>>>>> >>>>>>>On December 21, 2002 at 12:49:34, Uri Blass wrote: >>>>>>> >>>>>>>>I believe that I have ideas that can help your program to get to commercial >>>>>>>>level or better than it in the next year. >>>>>>> >>>>>>>I have a hard time believing this. If you were serious about this, you could >>>>>>>spend the time to implement known ideas, and then you'd have a program >>>>>>>approximately on Crafty's playing level. Then you could spend a year adding your >>>>>>>revolutionary ideas, and you could sell it and then you would get 100% of the >>>>>>>profits instead of having to split it. >>>>>>> >>>>>>>If you have so many great ideas, why is Movei not commercial strength (or even >>>>>>>close)? >>>>>> >>>>>>Took the words right out of my mouth >>>>>>Thanks >>>>>>Wayne >>>>> >>>>>I plan to continue to improve the strength of movei and maybe when it gets >>>>>closer to be commercial strength there is going to be bigger chance that people >>>>>are going to be interested in buying my ideas. >>>>> >>>>>I am going to release a new version in the near future. >>>>>It is still not close to be commercial level but clearly better than the public >>>>>version. >>>>> >>>>>Movei of today still knows nothing about king safety and almost nothing about >>>>>pawn structure(only double pawns) but I plan to improve it. >>>>> >>>>>Uri >>>>So what's your problem that you can do something better with someone ELSES >>>>program? >>>>Is there some banned substance in Israel or something? >>>>S.Taylor >>> >>>I believe that my talent is ideas and not programming. >>>I do not think about changing the source code of another program but about >>>telling ideas that can help to improve programs. >>> >>>Uri >> >>You know, I feel the same way! : ) >> >>ALL JOKING ASIDE: >> >>The problem is one of marketing. How do I convince anybody to invest in my >>ideas? How does anybody do that? >> >>That's not limited to chess engine ideas. The marketing and selling problems >>are very real. >> >>Maybe a person with many good ideas but short on certain skills, whatever they >>may be, should form a company and surround himself with good people who supply >>the missing skills. >> >>The problem is one of investment. If you hire an employee, you must offer a >>competitive employment package. Where will the money come from? >> >>An alternative would be for two or more people to form a partnership. Each >>partner would contribute skills and talents not provided by others. >> >>If Uri is loaded with good ideas, [and why not?] then he might find a >>crackerjack programmer to become his partner. Together they assume all the >>risks. If success comes, they are both happy. If not, they cry together. >> >>Investment is another problem. If it takes two years to get return on >>investment, who will put the food on the table in the meantime? >> >>I truly believe that several regular contributors to this bulletin board could >>form a viable p >artnership. It's just a matter of having sound business sense >>and a whole lot of work. >> >>Bob D. > >But first you have to prove that your ideas relate to improved performance. Thus >far your program does not demonstrate this >Thank ou >Wayne I can absolutely guarantee, in all honesty, that I do NOT have a program that performs worse than the best program in the world. : )
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