Author: James T. Walker
Date: 10:38:48 01/28/03
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On January 28, 2003 at 10:26:01, Robert Hyatt wrote: >On January 28, 2003 at 00:59:21, Terry McCracken wrote: > >>On January 27, 2003 at 22:57:21, Robert Hyatt wrote: >> >>>On January 27, 2003 at 19:22:19, andrew tanner wrote: >>> >>>> There seems to be no basis for this belief other than DEEP BLUE and it's >>>>legacy, which is a legacy of "the sky is falling" type of despair. If computers >>>>continue to improve tactically, then GM's will learn from them and also improve >>>>tactically. Man has always improved in everything he does. Accelerated rates of >>>>improvement for chess computers with faster hardware or knowldege doesn't >>>>automatically translate into wins against strong GM's. Bring it on. >>>> >>>> -A.T. >>> >>> >>>1970: in 10 years computers will be world champion (note this also >>>happened in the 1950's and 60's). Others said "will not". "will too." >>>"I'll bet xxx they won't." And 10 years later the same argument still >>>rages. >>> >>>1980: In 10 years computers will be unbeatable. Will not. Will too. >>> >>>It will probably _always_ be "another ten years". Reminds me of the Tom Hanks >>>Movie "The Money Pit." "How long until my house is fixed?" "two more weeks". >>>Week after week... >>> >>>:) >> >>Well, eventually it will happen, it's only a "matter of time", Bob;-) > > >Yes, but I'm not sure I like the "time". When I walked into my first calculus >course as a college freshman in 1966, the professor asked "If you stand 4 feet >from the wall, and step 1/2 the way to the wall, and then step 1/2 way again, >will you _ever_ reach the wall?" Of course, most said "no" and we dove into >limit theory that proves that if you have "enough time" you will eventually get >there, as the limit of 1/2^n is zero as n reaches infinity. The problem with that theory is that 1/2^n has about as much chance of reaching zero as n has of reaching infinity. I see neither one as practical but then I'm not an educated man. But I'm sure nobody in your calculus class will live long enough to reach the wall. Jim > >I hope that is not the target we have with computers and GM players. :)
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