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Subject: Re: Crazy computerchess world

Author: Enrique Irazoqui

Date: 04:58:26 05/07/03

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On May 07, 2003 at 07:51:09, Kurt Utzinger wrote:

>On May 07, 2003 at 07:10:00, Enrique Irazoqui wrote:
>
>>On May 07, 2003 at 06:37:22, Kurt Utzinger wrote:
>>
>>>On May 06, 2003 at 19:54:18, Rex wrote:
>>>
>>>>On May 06, 2003 at 16:09:01, Jorge Pichard wrote:
>>>>
>>>>>>Indeed the engine is with CB for a while now. CB had a technical delay due to
>>>>>>Easter - Junior8 will be released in about 10 days
>>>>>>
>>>>>>Shay
>>>>>
>>>>>What are the Beta testers saying in comparison to Shredder7 ?
>>>>>
>>>>>Jorge
>>>>
>>>>It will be no different than any other program release.  It comes out, people
>>>>get it, and gets old after 3 days then wonders when the next release will come
>>>>out.
>>>
>>>    Hi Rex
>>>    Just great comment about the computer chess scene. It comes out, people get
>>>    it, play some stupid blitz games and after 3 days up to a week are crying
>>>    for the next version. And as soon as we have 5000 Mhz PC's people are
>>>    playing games at level 0s+1s ... Crazy chesscomputer world. I will never
>>>    change my mind: quality is more important than quantity.
>>>    Kurt
>>
>>If I don't enjoy bullet it is because I don't have time to see anything during
>>the game. But, just to keep things in perspective, bullet today is like slow
>>40:2 games of 10 or 15 years ago. If slow games were valid then, why would
>>bullet be useless today?
>>
>>Enrique
>
>    Is this comparison indeed justified. The programs 10/15 years ago had much
>    less chess knowledge and most programs do not work identical when using
>    different time controls.
>    Kurt

Put it this way: today's bullet games will be like bullet in 10-15 years. We can
take seriously both or none, but not only slow games because of the magic of
40:2.

Enrique



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