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Subject: Re: Comet A.96 - Wcrafty15.20 20 games blitz match

Author: Robert Hyatt

Date: 13:29:01 10/21/98

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On October 21, 1998 at 09:18:57, blass uri wrote:

>
>On October 21, 1998 at 08:07:53, Robert Hyatt wrote:
>
>>On October 21, 1998 at 04:37:38, Nouveau wrote:
>>
>>>
>>>On October 20, 1998 at 12:13:16, Dann Corbit wrote:
>>>
>>>>On October 20, 1998 at 10:37:36, Nouveau wrote:
>>>>>On October 20, 1998 at 01:36:22, Jouni Uski wrote:
>>>>>
>>>>>>Here's result for 20 games match with 60/5 time limit (under Winboard):
>>>>>>
>>>>>>Comet    0.5 0 1 0 0 0 1 1 0 1 0 0 0.5 0 0.5 1 0.5 0 1 0   = 8
>>>>>>Wcrafty  0.5 1 0 1 1 1 0 0 1 0 1 1 0.5 1 0.5 0 0.5 1 0 1   = 12
>>>>>>
>>>>>>So they are very close to each other in playing strength.
>>>>>>
>>>>>>Jouni
>>>>>
>>>>>12-8 is very close ??????????
>>>>>
>>>>>When can we say : Crafty is better than Comet ? 18-2 ?
>>>>>
>>>>>I don't understand these statistical stuff : I can't imagine a 12-8 result in a
>>>>>match between 2 GM with a conclusion like "They are very close in playing
>>>>>stregth".
>>>>>
>>>>>Why do we need hundreds, maybe thousands of games between computers to evaluate
>>>>>relative strength, when few dozens are more than needed for human GMs ?
>>>>Any strong conclusion from a single match is faulty.  It could be that Comet is
>>>>500 points above Crafty, or 500 points below (although both of these are
>>>>statistically very unlikely, really, very little has been demonstrated at this
>>>>point from a single set of games).
>>>
>>>Just imagine : the match between Kasparov and Chirov takes place and the result
>>>is : Kasparov-Chirov = 12-8.
>>>Maybe Kasparov is 500 points above Chirov or 500 points below...Show me any
>>>chess magazine that would print such an affirmation.
>>>I know, those chess journalists don't have a clue on science and stats ;o)
>>>
>>>> The international chess bodies like FIDE
>>>>have definitely got it right in the way that they perform evaluations using the
>>>>ELO method.  Also, in requiring a long period of excellent results to become a
>>>>GM.
>>>
>>>Can someone make the math for this : a player has a 2600 level but no rating,
>>>how many games against a 2500 opposition does he need to reach 2600 ?
>>>
>>
>>
>>easy here.  one game.  his rating would be 2700 after that one game, since
>>the first N games uses the usual "TPR" type calculation.
>
>after 1 game you have no rating
>you need at least 9 games to have a rating (not important if it is 2005 or 2700
>
>players who have 2005 rating need at least 30 games if you assume they cannot
>earn more than 20 elo in one game.
>
>Uri


No idea about FIDE rules about ratings, but the USCF publishes ratings after a
single tournament.  I have known players with ratings like this:  2244/4, which
means provisional with only 4 games played so far.  And during the provisional
period, the rating can fluctuate dramatically because the formula is simply
the sum of the ratings of the opponents you beat (+400 for each one) plus the
sum of the ratings of the opponents that beat you (-400 for each one) plus the
sum of the ratings of the opponents that you drew, divided by the total games
counted.  IE performance rating.  And in that light, beating a GM gives you his
rating+400 after one game...

And I assume most use K=32 nowadays (at least the ratings I have seen do this)
which means you can go up/down up to 32 points in one game...



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