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Subject: Re: Inflationary Effects?

Author: Robert Hyatt

Date: 10:38:30 07/14/03

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On July 14, 2003 at 03:27:27, Uri Blass wrote:

>On July 14, 2003 at 00:00:53, Robert Hyatt wrote:
>
>>On July 13, 2003 at 15:03:38, Sune Fischer wrote:
>>
>>>On July 13, 2003 at 12:42:19, Robert Hyatt wrote:
>>>>
>>>>I (and many others) believe that the Elo system works well for players
>>>>that are pretty close in rating.  It seems to work less well (in the case
>>>>of computers) for players that are significantly separated in ratings.
>>>
>>>I agree mostly, not sure why it should be different for computers though.
>>
>>I'm not either.  But if you watch a 2000 computer play a 2600 computer, it
>>_seems_ to me that the 2000 computer wins more games than it should.  Or at
>>least draws more than it should.  I certainly can't prove this however, but
>>experience seems to (at least in my case) support this conclusion.
>
>What experience?

On servers.

At a couple of dozen ACM and WCCC and WMCCC events.

on matches played here locally during testing.

Etc.

>
>If you use games on chess servers then it is possible that the 2000 computer
>simply updated the software but the result are still not written in the rating
>list so this is different experience than ssdf.
>
>If you are talking about static programs than based on my memory there was a
>version of cray blitz that beated Genius1 in every game.

With a big hardware advantage.  But It didn't win every game even though
it certainly should have.  I don't remember the specifics now, but I played
something like 20 games and hit two or three draws.  That was suggesting
a difference of 400+ rating points.  The real difference was far greater.



>
>Cray blitz had a big hardware difference but I do not think that the difference
>was more than 600 elo.

At that point in time, we were talking about 500K nodes per second for
Cray Blitz vs genius on a 486/33, if I recall the hardware.  The difference
was probably way more than 600 elo, based on human vs computer games against
both.  I'm not sure whether it was genius 1 or genius 2, but I played the
program a lot and it was not hard to beat it N games in a row at reasonable
time controls (not blitz).  I could _never_ beat Cray Blitz at any reasonable
time control.


>
>Uri
>
>>
>>>
>>>>Starting at the top eliminates the bottom of the pool from the "war".  If
>>>>the bottom can't drop, then neither can the players at the top.  So you get a
>>>>new top.  If you start the new (and strong) program at the bottom, he will
>>>>drop _everybody_ as he goes up, and it would seem that this would result in
>>>>the new player going to the right "differential" spot but that it might be
>>>>lower than it would have been with a high start.
>>>
>>>As we just agreed it is a bad idea to play matches with a big Elo difference, so
>>>I don't understand why you think it is a good idea now?
>>
>>
>>If you let a new, strong player start at the top, he can establish a higher
>>rating than if he started at the bottom and stumbled a few times, all the while
>>dragging everyone's rating above him downward, rather than just jumping on the
>>top few and leaping over them.
>>
>>
>>
>>>
>>>There is no need for everyone to play everyone for the system to work.
>>>What is required is for one single entry to be able to *affect* the ratings in
>>>the entire pool, but head to head matches against all is not the only way to do
>>>this.
>>
>>I don't mean to imply it is necessary for everyone to play.  But in the case
>>of the SSDF, the _bottom_ players are not playing.  That seems to be
>>problematic.
>>
>>>
>>>For instance you don't see Kasparov beating up a lot of FMs, that doesn't mean
>>>his rating is wrong or that the FIDE scale is broken. As a matter of fact it
>>>would probably be broken if he did, because the formula is less accurate in
>>>these cases, as we started out agreeing on.
>>
>>No, but the next player that beats up on Kasparov is not going to start with
>>him.  He's going to start on the bottom and work his way up the chain until
>>he gets to Kasparov, probably dragging _everyone's_ rating down just a bit.
>>
>>
>>
>>>
>>>-S.



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