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Subject: 0x88 and attack tables

Author: Fermin Serrano

Date: 05:53:38 11/24/03


Hi,
During last months I have being developing a TSCP modified by me and a few days
ago I decided to develop a version of my own based on 0x88 move generator. I
have done some develop, but I want to know some basic design issue before
contine.
How can I built an attack information table?. During move generator I could do
that "without" cost for side on move, but if I want a real attack table I need
to computer the opponent moves too. is it true? and.... what's the best way to
develop attacks tables under 0x88?.



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