Author: Fermin Serrano
Date: 05:53:38 11/24/03
Hi, During last months I have being developing a TSCP modified by me and a few days ago I decided to develop a version of my own based on 0x88 move generator. I have done some develop, but I want to know some basic design issue before contine. How can I built an attack information table?. During move generator I could do that "without" cost for side on move, but if I want a real attack table I need to computer the opponent moves too. is it true? and.... what's the best way to develop attacks tables under 0x88?.
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