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Subject: Re: Technical question regarding interface for CCT

Author: Dieter Buerssner

Date: 14:48:26 12/12/03

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On December 12, 2003 at 17:14:09, Sune Fischer wrote:

>On December 12, 2003 at 16:53:27, Omid David Tabibi wrote:
>>But cheating is still very
>>easily possible. For example, how would you stop the operator from clicking
>>"move now"?!
>
>I think you would have to hack winboard to do that, but of course it can be
>done.

You don't have to hack WB. It is rather easy to still cheat. Actually it might
be the case, that possible cheaters feel much more secure by the new rules.
Don't get me wrong - I have no desire at all to cheat. I don't suspect anybody.
But I think, the "cheating danger" will be much less in a typically manually
operated tournament. I only attended two such tournament personally (Paderborn
2001 and 2003). It was normal, that any opponent asked before he did input
anything into his program, unless it was just the last move made. At CCT he
could at any time hit "move now". I was sitting in PB 2001 seeing a move failing
low - but there was only one response anyway. Typical "easy move". Instead, the
fail low came at the wrong time, and I waited over 20 minutes (the maximal
emergency time in that position). At CCT it would have been easy, to move right
away. In that specific game, most probably more time later in the game would
have helped my engine to save it to draw.

When my engine played in CCT-events, I did not operater. I did tell no operator,
how to use "move now" under WB, even when it was possible. I studied all logs,
and all were ok. But the possibility is there.

Regards,
Dieter



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