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Subject: Re: Multi-Hydra Computer Feasible in Future?

Author: Robert Hyatt

Date: 09:07:37 02/16/04

Go up one level in this thread


On February 16, 2004 at 11:37:54, Vincent Diepeveen wrote:

>On February 15, 2004 at 15:14:16, Slater Wold wrote:
>
>>On February 15, 2004 at 15:09:57, Bob Durrett wrote:
>>
>>>On February 15, 2004 at 15:06:26, Slater Wold wrote:
>>>
>>>>On February 15, 2004 at 14:34:08, Bob Durrett wrote:
>>>>
>>>>>
>>>>>I envision a standard equipment rack with 32 or 64 Hydra cards, a power supply,
>>>>>possibly a conventional computer for orchestration, and fans.
>>>>
>>>>Do you think Hydra was running on a single computer, with a single card?
>>>
>>>Actually, that is what I thought.  What was actually done?
>>
>>4 Dual Xeon 2.4Ghz PCs & 8 FPGA cards (2 per PC)
>>
>>The PCs are probably $5k a piece.
>
>I agree here.
>
>> The cards, about $500 a piece.
>
>$3000 a card at least.
>
>Hydra gets sponsored by a FPGA company called Xilinx.
>
>I hope you realize that it takes at least 10 seconds for Hydra to get the 8
>cards to run well.
>
>So you can never use it in blitz in fact. Something like 30 0 is where it would
>excel at though when having a quick operator.
>
>>$25k worth of hardware, just to draw Shredder 8 ($50 program) on a PC.
>>Still think Hydra is the 'engine of the future'?  :)
>
>Chrilly is good at peeking at 1 or 2 tournaments before people figure out how to
>beat his creation. 1998 nimzo was very aggressive and could win by doing that
>some games and was tactical strong because of the agressive tuning.
>
>2003 he has something even more aggressive. by default a passer at the 7th row
>is worth more than a piece which usually is like 4.2+ pawns.
>
>Note we had a major discussion there at IPCC 2004.
>
>To quote it therefore in the Chrilly language, a passer at 2nd row is worth in
>Hydra about 10 pawns.

That is impossible.  Because it would _never_ promote the pawn since a queen
would then be worth less than the pawn on the 7th...


>
>You will realize then very well that it will give away a piece always for such a
>passer and therefore hydra always pushes all pawns it has, good or bad.
>
>Such ultra agressive play is what Hydra shows. It's a dimension more agressive
>than nimzo98.
>
>Gives very interesting play, no doubt.
>
>But no correspondence player will be able to use it very well as it has very
>poor hashtable management (no hashtables last 6 plies at all). So the few guys
>who do have money to buy such creatures will not be interested.
>
>Therefore the only interesting thing from Hydra is when the Sheikh of the United
>Arab Emirates sponsors it to play some matches against a strong grandmaster.
>
>>>>
>>>>If so, you're wrong.
>>>>
>>>>>Feasible?
>>>>
>>>>Sure.  Been done before.  Google for 'Deep Blue'.
>>>>
>>>>>If so, what performance could be expected?
>>>>
>>>>'Diminishing returns' comes to mind...
>>>>
>>>>>Note that it might not be necessary to combine the Hydras in the most efficient
>>>>>way possible.  Maybe not SMA.
>>>>>
>>>>>Bob D.



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