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Subject: Re: Question for you Endgame Enthusiasts

Author: Dann Corbit

Date: 12:09:29 04/09/04

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On April 09, 2004 at 13:52:16, John Merlino wrote:

>On April 09, 2004 at 13:43:10, Dann Corbit wrote:
>
>>On April 09, 2004 at 13:38:30, John Merlino wrote:
>>
>>>On April 09, 2004 at 13:33:36, Dann Corbit wrote:
>>>
>>>>On April 09, 2004 at 12:56:58, John Merlino wrote:
>>>>
>>>>>On April 09, 2004 at 02:24:36, Dann Corbit wrote:
>>>>>
>>>>>>On April 09, 2004 at 00:35:43, Les Fernandez wrote:
>>>>>>
>>>>>>>Is anyone aware of any study that has been done regarding the "time" thats
>>>>>>>needed to generate endgame table bases?  Eugene would probably be the best one
>>>>>>>to consult with since he appears to be the "authority on this subject" but I am
>>>>>>>interested to hear from anyone.  Certainly it is important that the times are
>>>>>>>all based on same hardware.  I am interested in studying the times it takes to
>>>>>>>do each tablebase.  By each tablebase I mean each individual one.
>>>>>>
>>>>>>According to my understanding the ChessMaster FEG tablebase files are faster to
>>>>>>generate and require less memory.
>>>>>>
>>>>>>I do not know if they can produce the statistics that you are interested in,
>>>>>>however.
>>>>>
>>>>>Yes, they can. The FEG utility can perform a summary of all files generated on
>>>>>your computer, and this includes the time it took to generate them.
>>>>
>>>>Is the format public?
>>>
>>>Nope.
>>>
>>>>Can other engines use the tables?
>>>
>>>Yes, if they had the format. :-)
>>>But for now, Johan is keeping it to himself.
>>
>>Well then, I think we have the answer to the question:
>>"WHy aren't people using the FEG format instead of Nalimov."
>>... Because Nalimov format is the only sensible choice.  It makes the previous
>>and tedious debate seem extremely silly to me now.
>
>I knew that.... ;-)
>
>Although I think the intended point of the debate was to determine which format
>was "better", rather than which format should people be using. But, sadly, like
>many CCC debates, I don't think anything remotely close to a consensus was
>reached.
>
>Isn't computer chess fun??!

No matter how you slice it:
"We ought to be using this unobtainable format!"
is silly.



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