Author: Kurt Utzinger
Date: 14:52:38 06/26/05
Go up one level in this thread
On June 26, 2005 at 17:08:08, Jason Kent wrote:
>On June 26, 2005 at 15:58:16, Kurt Utzinger wrote:
>
>>On June 26, 2005 at 15:57:11, Kurt Utzinger wrote:
>>
>>>On June 26, 2005 at 15:34:30, Jason Kent wrote:
>>>
>>> Program Elo + - Games Score Av.Op.
>>>
>>> 1 CMX Beast : 2585 181 157 14 67.9 % 2456
>>> 2 CMX Tsunami : 2456 177 177 14 50.0 % 2456
>>> 3 CMX Milan 2.3 : 2456 177 177 14 50.0 % 2456
>>> 4 CMX Medusa : 2456 177 177 14 50.0 % 2456
>>> 5 Shredder 9 UCI : 2453 26 30 448 64.4 % 2350
>>> 6 CMX Steadfast : 2431 172 209 14 46.4 % 2456
>>> 7 CMX Schumacher : 2406 102 201 14 42.9 % 2456
>>> 8 CMX R1X : 2406 102 201 14 42.9 % 2456
>>> 9 CMX D1Meandros : 2406 161 201 14 42.9 % 2456
>>> 10 CMX Berean 5.53 : 2406 161 201 14 42.9 % 2456
>>> 11 CMX Yoda 2.7 : 2380 149 194 14 39.3 % 2456
>>> 12 CMX D2Alos : 2380 149 194 14 39.3 % 2456
>>> 13 CMX D1Pyr : 2380 149 194 14 39.3 % 2456
>>> 14 CM9_Minotaur : 2380 118 194 14 39.3 % 2456
>>> 15 CMX Cell : 2380 183 194 14 39.3 % 2456
>>> 16 CMX Vegeta2b : 2354 171 187 14 35.7 % 2456
>>> 17 CMX Emperor : 2354 211 187 14 35.7 % 2456
>>> 18 CMX Cobra : 2326 118 181 14 32.1 % 2456
>>
>>I forgot to add: interesting cross table.
>>How many games are you going to play per match?
>>Kurt
>
>
>Thanks Kurt,
>
>The first round had 10 cycles. This second round will have 14 more cycles
>(total of 24 games per engine). The third round will have 26 cycles (total of
>50 games per engine).
>
>All engines have to maintain 30%, and at the end of each round, the lowest
>performers are removed.
>
>So far I've been impressed with CMX and I think it has made some definate
>improvements over CM9!
>
>Jason
Hi Jason
Is it not too early to say that CMX is a definite
improvement over CM9? There is so far only one
setting having a positive score vs Shredder 9.
Kurt
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