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Subject: Re: question about definition of clones

Author: Uri Blass

Date: 16:01:03 08/21/05

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On August 21, 2005 at 15:52:02, Robert Hyatt wrote:

>On August 21, 2005 at 14:58:45, Peter Fendrich wrote:
>
>>Technically it is not a clone but I think there is a limit somewhere that is
>>hard to set...
>>I mean there is a difference if you take influence from som specific function
>>that you found compared to in detail study the whole program and trying to
>>implement function after function. In both case I think that the original author
>>at least deserves a thanks in the readme file.
>>Cloning or not, I think that being open and honest about it is the key.
>>
>>/Peter
>
>This is a tough question.  If someone shows me a 1000 line program in language
>X, and all I do is translate it to language Y, that has to be a clone.  But what
>if I don't translate line by line, but function by function.  That is, I examine
>the move generator, and then write an equivalent from scratch in a different
>language.  Repeat for all functions.  Now it is harder.  But, IMHO, it is
>_still_ a clone.  Crafty re-written in whatever language you choose will still
>be crafty...

I think that in the last case there is no agreement.

Fabien replied me by email that based on his opinion I am free to  use the ideas
but not the code verbatim(copy/paste).

He cannot promise me that tournament organizers will think the same but I think
that at least from fabien point of view there is nothing wrong in translating
fruit to another language when no copy/paste is done.

Uri



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