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Subject: Re: WIN is WIN (NT)

Author: Uri Blass

Date: 10:12:53 09/26/05

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On September 26, 2005 at 12:02:01, Jonas Cohonas wrote:

>>On September 26, 2005 at 11:00:56, Jonas Cohonas wrote:
>>
>>>Let me guess, these "wins" were on time?
>
>But it says _very_ little about strength and has no value in terms of usability.

I disagree.

The simple fact that the game prove again(pablo already proved it earlier) is
that Fritz9 was not optimized to play better against humans because the first
thing that I expect chessbase to do in case that they care about games against
humans is to stop pablo and his friends from getting these type of position when
Fritz is unable to do progress.

It can be done by a better evaluation function for this type of
positions(something that was not done by chessbase).

>And the most pathetic thing about these games is that server lag is probably the
>most likely reason as to why these engines lose on time!

Yes but if you look at the games you can understand that weak humans can still
get a draw easily against Fritz even without the lag problem.

Uri



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