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Subject: Re: A different spin on computer programs on the chess servers

Author: Robert Hyatt

Date: 17:25:47 03/26/99

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On March 26, 1999 at 16:35:04, KarinsDad wrote:

>On March 26, 1999 at 16:00:44, Bruce Moreland wrote:
>
>>Some people don't want to play computers because they have a computer at home
>>and would play it if they wanted to play a computer.
>>
>>Some would like to socialize with an opponent, but wouldn't like to socialize
>>with an operator, and the act of playing the game is what I'm referring to, not
>>necessarily the chatting after or even during.
>>
>>Some don't want to play because they don't like the combination of attributes
>>that comprise computer strength.  If you play a human you can play speculatively
>>and bluff.  You can't do this as easily against a computer.
>>
>>The computer won't adapt to you at a high level as well as a human will, and a
>>computer won't do blunt and direct things that perhaps you could learn from,
>>instead it will play from move to move.
>>
>>I used to play against computers a lot, and the quality of the experience was
>>very different from play against a human.
>>
>>I think it is perfectly fine for people to expect to know whether their opponent
>>is a computer or a human.
>>
>>Regardless, this is the rule, it will never be changed no matter what we say
>>here, and a great many people have very sincere opinions that the rule be
>>enforced.
>>
>>bruce
>
>Bruce,
>
>What if (and this is just speculation) someone wrote a program where it was
>extremely difficult to tell if it was human or if it was a program? The program
>could be configured to play at 1600 or 2600 and it could do such an superb job
>that nobody could tell the difference.
>
>With the exception of your socializing comment (which might be handled by a
>knowledgeable operator and good analysis features of the program), such a
>program would not be contrained to the limitations that you effectively
>mentioned on today's current programs (which are very true today). It may not be
>commercially available, so you couldn't play it at home, it would have different
>attributes than current programs, and it's ability to adapt would be extremely
>human-like.
>
>Granted, today this is just speculation. But what if?
>
>Should such a program be segregated? Do people have a right to know that they
>are playing it? If so, why? Would there be any harm in people NOT knowing
>exactly who their opponent was in such a case (like they do not know based on
>the handles today)?
>
>BTW, from a pragmatic point of view, I agree with all of the points that you
>made. I'm trying to explore a little the realm of "what if".
>
>KarinsDad :)

Here's a more important issue:  When I play on ICC, the _only_ thing I get from
winning/losing/drawing is a rating adjustment.  And we _all_ use those to try to
figure out who can play chess how well.

Now what would you do if you play an 1800 player that uses a computer every now
and then?  You get killed with your rating (I am talking about _me_ as a human
player here, not as a computer program).

That is a real problem.. someone that says "so what if it is only once every 10
games..."   How often do you find an 1800 player that plays like a 2600 player
every 10th game?

Not a reasonable thing...





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