Author: Stuart Cracraft
Date: 15:36:53 01/04/06
Go up one level in this thread
On January 04, 2006 at 18:35:12, Charles Roberson wrote: >On January 04, 2006 at 18:22:29, Roman Hartmann wrote: > >>On January 04, 2006 at 17:41:54, Charles Roberson wrote: >> >>> >>There is certainly the danger of 'seeing too much'. That applies also to simple >>tactics. As an example the engine sees suddenly that it's getting mated in 20 >>moves and starts to throw away material to delay the mate while the opponent >>didn't even saw/calculate the mate. So the the engine might play worse in some >>games even though it is searching deeper than the opponent. >> >>regards >>Roman > > Yes! Seems to me your position evaluator would have led you to that position. >The PE gives strategic guidance while the search procedure(s) keep the engine >from tactical blunders. Then the engine winds up in the situation that you >descirbed and assumes that the opponent sees what it sees and then starts >tossing its pieces! The opponent may never see the mate and the game may >continue for 40 more moves instead of 20, but your engine is now down material >because it saw deeper than the opponent. I'd like to see an example from reality, a real chess program example, before I could believe it!
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.