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Subject: Re: Rybka's NPS - one presumption

Author: Dann Corbit

Date: 18:30:22 02/16/06

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On February 16, 2006 at 20:47:25, vladan wrote:

>After some hot messages about Rybka’s NPS, I must say something (I was told it
>also to my friend Djordje Vidanovic) two months ago.
>
>It is obvious that Rybka’s NPS is not programs real NPS.
>
>It is impossible that program with lowest NPS compared to other engines achieves
>depths sand playing strengths above 2850 (or 2900) ELO points, the best of all!
>
>But, I am not sure that Vasik did purposely tune down real NPS. The only
>explanation for that will be that he tried to hide Rybka’s origin in some other
>public source engines. But Rybka’s plays much different and superior chess,
>which implicates me that Vas however did original and good job with his engine.
>Of course, as he said, he used ideas, maybe some source portions or solutions
>from Fruit, but it is irrelevant if he added (and that is the case) his original
>code somewhere, which amplifies playing strings for a major margin. It is not
>cloning. If it is, all of us are monkey clones (with 95% same DNK with our
>primate relatives :)
>
>Maybe, Vasik counts not all generated nodes, not only terminal (leaf) nodes
>without quiescent generated ones. Each terminal node expands to 2-20 q-search
>nodes, depended on q-search heuristics (if program has only captures, or checks,
>promotions etc.). This presumption explains why Rybka’s NPS varieties and drops
>significantly in positions where exsist much checks, or recaptures, and stay
>stable at high level in strategically (quit) positions.

It's a tempest in a teapot, anyway.  The proof of the pudding is in the eating.
Whether he processes 1 NPS or 1e9 NPS, the program plays like some child of
Kasparov and Polgar.



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