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Subject: Re: 50 move rule question

Author: José de Jesús García Ruvalcaba

Date: 10:36:38 04/22/99

Go up one level in this thread


On April 22, 1999 at 12:51:55, KarinsDad wrote:

>On April 22, 1999 at 12:11:41, José de Jesús García Ruvalcaba wrote:
>
>>On April 21, 1999 at 15:03:24, KarinsDad wrote:
>>
>>>On April 21, 1999 at 12:30:50, blass uri wrote:
>>>
>[snip]
>>>>but what do you suggest to do if both program are not stupid to make a bad move
>>>>but continuie to play.
>>>>
>>>>The game can continue 1,000,000 moves and it can take 100,000 hours(assuming
>>>>that every side use 2 hours per every 40 moves.
>>>>
>>>>100,000 hours are more than 10 years.
>>>>
>>>>Do you want the ssdf testers to wait more than 10 years to finish the game?
>>>>
>>>>I think that they have better things to do.
>>>>
>>>>Uri
>>>
>>>How about time controls?
>>>
>>>This is what was used to prevent humans from playing forever.
>>>
>>>Why should the same rules not apply to computers as to humans?
>>>
>>>If both programs think they are winning and they play a long time without a pawn
>>>push or a capture, then either they will be smart enough to figure out that they
>>>are short on time (and then claim the draw with the 50 move rule) OR they will
>>>lose either on time or due to making inferior moves. End of story.
>>>
>>>KarinsDad :)
>>
>>	SSDF does not use sudden-death time controls (AFAIK), and I think Uri refers
>>mainly to SSDF games. A game can really take forever if neither side claims a
>>draw.
>>José.
>
>I understand that. But Uri asked what I suggested (for SSDF it appeared). So, I
>suggested time controls. I have never understood why we use only some of the
>human/human rules when talking about computer/computer games.
>
>From my point of view, the rules should be identical between the two WITH the
>exception of areas where a difference doesn't matter (such as humans are not
>allowed to write down anything other than the move, the time, and the result
>whereas computers can log their PVs and other information) or where a difference
>does not make sense (such as a human must hit the clock with the same hand as
>making the move).
>
>KarinsDad :)

	I was not aware of the rules you mention. I will read the current FIDE rules to
be up to date. Once I wrote down something (it was not chess related), and my
opponent complained to the tournament arbiter. The arbiter said it was ok. Also,
I know that you can not hit the clock before making the move over the board, but
I thought the "same hand" rule only applied to blitz.
	Also, about the time controls. Sudden death time controls are a recent practice
in top human events (well, not so recent, I think Staunton proposed a three hour
sudden death time controls last century). Before 1990, there were a lot of
adjourned games in international tournaments, there was no sudden death.
José.



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