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Subject: Re: My incredibly simplistic view

Author: Robert Hyatt

Date: 09:23:21 08/04/99

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On August 04, 1999 at 11:55:03, KarinsDad wrote:

>On August 04, 1999 at 11:02:46, Fernando Villegas wrote:
>
>>I am not a programmer, but a seasoned player and maybe I can hint to other way
>>to see this problem of the ?easy moves? on the ground of what a human player
>>thinks and do when faced with an obvious move to do. And what an experienced
>>player do is to discriminate between two different classes of ?obvious moves?:
>>normal ones and those to answer  maybe-winning-sacrifices moves by the rival.
>>A normal one is just to recapture a piece that has made a normal capture before.
>>If my opponent take my bishop with a knight, so not giving nothing for free, I
>>just analyze a few ply in order to discover if that capture is or not part of a
>>mate combination, specially if that happens near my king. Mates combinations
>>beginning with a  normal capture -by example, to kill a defensive piece before
>>launching the mate attack- normally are inside an horizon of no more -normally-
>>than 6 ply. So in these kind of cases -recapture after a ?normal? capture- that
>>should be enough in a couple of seconds of search for the program.
>>But then we have the second class of obvious moves, those that follow an
>>strange, no normal move. If my opponent play Bxh3+ , so losing at once material,
>>I tend to thinks that is part of a masive attack and so i will not recapture at
>>once, but take a deep look, in fact deeper than against any other normal move. A
>>program should do the same each time an aparent sacrifice is being performed. An
>>ad-hon culd be to consier the quealuty of he previous moves. I suppose that an
>>opponent that have played several best moves according he program is not a
>>beginner and so every unbalanced mve that he do shuld be consdered with the
>>utmost care. And vice versa.
>>So, easy moves should be treated depending of what class of capture is being
>>perfomed by the opponent. Is a balanced one in terms of material? Happens near
>>the king or the queen? Is not balaced but on the contrary lose material?
>>I Hope not to bother nobody with maybe an obvious analysis...:-)
>>Fernando
>
>Good point. However, I often see in GM games an in between move after a capture.
>The opponent HAS to reply to the in between move and then a move or several
>moves later, the first GM picks up the "normal obvious retake". I think it would
>be difficult to differentiate between many different types of forced moves
>without searching further (in the current paradigms).
>
>I think this area of chess programming is a non-trivial one which can only be
>resolved when programs start thinking more like humans and less like deep
>searchers.
>
>KarinsDad :)


I think intuition has a lot to do with a human's "that was easy" move.  IE
you can intuit 'suspicion' (say) in a game like the one where Shirov played
(I believe) Bh3 giving up the bishop for a winning endgame.  A computer might
think taking the bishop was obvious... but a human would think "wait a minute,
this is a GM, GM's don't hang pieces very often, so lets look a bit further to
see what is going on.."

That "intuition" is a difficult thing to match, programming-wise...



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