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Subject: Re: Crafty in the next tournament !

Author: Dave Gomboc

Date: 17:28:13 11/24/99

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On November 24, 1999 at 19:04:52, Dann Corbit wrote:

>On November 24, 1999 at 18:14:22, Robert Hyatt wrote:
>>On November 24, 1999 at 14:41:53, Dann Corbit wrote:
>>
>>>On November 24, 1999 at 08:25:18, Frank Quisinsky wrote:
>>>[snip]
>>>>Furthermore we can not play with all engines.
>>>>Phalanx, Bringer, LambChop, Gromit, InmiChess, Crafty, Arasan, NUTx (not running
>>>>under Windows NT -for Kai-) and other be missing.
>>>>
>>>>10 engines = 540 games !
>>>>One games ~ 2 hours = 1.080 hours !!!
>>>>
>>>>I hope that the programmer (+ Kai, Christian and myself) can find mistakes and I
>>>>think this is an good tournament.
>>>
>>>0.  Why no pondering?  What's wrong with TOOT for a winboard tournament?
>>>
>>>1.  Why not make it a round robin tournament?  That way, if you have 50 programs
>>>you only need 50 games total.  I have a round robin scheduling algorithm if you
>>>want one.
>>
>>
>>Ahem, your math went south.  :)
>>
>>50 programs == 49 games _per program_.  == 50 * 49 games... which is a bunch.
>Yes, I meant per program (and was off-by-one anyway).  I think I may have the
>context all wrong.  I was thinking of an internet tournament where ICC or FICS
>is used. I think this is probably some kind of internal one, though.  But with
>20 entries, each person would have 20 games total.
>
>It might be interesting to do a round robin, then a swiss of the top ten.

Is that your English going south? :)

Usually, it's the swiss that's done with the big field, and the round-robin with
the small one (e.g. the contestants that succeeded in the swiss.)

Dave



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