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Subject: Re: Diep fullwidth vs Deep Blue fullwidth

Author: José de Jesús García Ruvalcaba

Date: 11:59:52 12/23/99

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On December 23, 1999 at 14:53:16, Robert Hyatt wrote:

>On December 23, 1999 at 14:43:33, José de Jesús García Ruvalcaba wrote:
>
>>On December 22, 1999 at 18:37:16, Robert Hyatt wrote:
>>
>>>On December 22, 1999 at 17:38:27, José de Jesús García Ruvalcaba wrote:
>>>
>>>>On December 21, 1999 at 17:44:06, Robert Hyatt wrote:
>>>>
>>>>[big snip]
>>>>>
>>>>>Also, chess is _far_ from "embarassingly parallel".  It is one of the more
>>>>>difficult-to-program parallel algorithms, because alpha/beta is a strictly
>>>>>defined sequential algorithm.  Doing it in parallel invites a lot of extra
>>>>>work that can't be avoided.
>>>>>
>>>>[big snip]
>>>>
>>>>	I was just about to begin a new thread asking "is there a quick and dirty way
>>>>of parallelizing a chess search?". By your post I guess that the answer is "no".
>>>>José.
>>>
>>>
>>>There are "quick and dirty" ways to do it. But they don't produce what would be
>>>called stellar performance...
>>>
>>>unfortunately... :)
>>
>>	Where can I find about those 'quick and dirty' ways? Poor performance was to be
>>expected, of course.
>>José.
>
>
>The simplest idea is "young brothers wait" which has been around in various
>forms since 1980.  It is still non-trivial to handle the locking and potential
>race conditions...  but it is not terribily difficult to get up and going.

Did you use it in 1983 Cray Blitz?



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