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Subject: Re: SSDF Elo Scale Too High?

Author: Bertil Eklund

Date: 07:19:25 12/29/99

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On December 29, 1999 at 06:56:23, Graham Laight wrote:

>Hi Bertil!
>
>Speaking as someone with insider knowledge of the SSDF ratings, do you think
>that, at the top end, the ratings might have become too high?
>
>In the past, did you used find that, once the SSDF list had been calibrated
>correctly, the ratings tended to stay at about the correct level by themselves,
>or, when you tested against human players, did you then have to make significant
>corrections to the scale?
>
>At the moment, there seem to be quite a few people about who strongly feel that
>the top end of the SSDF list has gone too high (in relation to the FIDE Elo
>rating list) - and that maybe the top computer programs should be rated more in
>the region of 2450 than 2696.
>
>What are your feelings on the subject?
>
>Thanks for your time and thoughts on this.
>
>-g
Hi!

Yes I think the list is inflated but only 20-30 elo. Enrique checked some
programs from the past vs today and the average decrease in elo was 18 points. I
have did the same and found something between 20-30 points.

However we have in this forum a couple of high-reputated (not without reasons in
other cases) persons that over and over tries to compare the programs
performance in single-game matches with increment time controls and sometime
double increment time controls. I guess that humans can perform 50-100 elo
better than under normal tournament conditions. As I sometimes play in
tournaments I know the performance in round 9 is much worse than in round 1. You
are tired, maybe you have dined and wined a little bit to much the day before
and so on. I only know off one comp-human tournament this year in south-america
where Rebel10, CM6000 and Hiarcs6 performed 2603 on P2-400 (average), someone
say less motivated players but you can´t be fully motivated in 10-11 rounds. Yes
the players rating was only 2080-2450 or so but the computers didn´t loss a
single game. If you play in a tournament against 3-4 comps and 7-8 humans it´s
impossible to prepare as you can do against a computer in this case Rebel that
is a static program and always play the same moves in contrast to Nimzo or Comet
that never play the same game twice.

Conclusion:

The list could be slightly inflated.
It´s based on TOURNAMENT games, not single-game matches with Internet delays.
If players practise a lot against computers and especially against a single
program (s)he can learn the style and perform better, and that´s the main reason
for the differnt results.

IMO

Regards Bertil SSDF



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