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Subject: Re: Graduate Course in Chess Engine Design

Author: Dann Corbit

Date: 18:46:59 11/15/02

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On November 15, 2002 at 21:03:08, Bob Durrett wrote:

>On November 15, 2002 at 20:12:56, Gian-Carlo Pascutto wrote:
>
>>On November 15, 2002 at 20:06:22, Bob Durrett wrote:
>>
>>>
>>>Suppose you were a Computer Science Professor offering a two semester graduate
>>>course in chess engine design to graduate computer science students.
>>>
>>>What would be the course content?  Course Outline? Prerequisites?
>>>
>>>Bob D.
>>
>>http://brick.bitpit.net/~marcelk/2002/marcelk-thesis.ps.gz
>>
>>--
>>GCP
>
>OK, I can read it.  Is the idea that the thesis would be the text for the
>course?

Yes.  With supplemental reading:

  Author:     Ernst A. Heinz
  Title:      ``Scalable Search in Computer Chess''
  Subtitle:   Algorithmic Enhancements and Experiments at High Search Depths
  Series:     Computational Intelligence (ser. eds. Profs. Bibel and Kruse)
  Publisher:  Vieweg Verlag [268 pages, 31 figures, 57 tables]
  ISBN:       3-528-05732-7

You read those two things and *poof* you know how to write a decent chess
engine.



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