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Subject: Re: Interesting comp vs comp position

Author: George Tsavdaris

Date: 13:07:44 07/15/03

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On July 15, 2003 at 15:21:17, Robert Hyatt wrote:

>Here is a position reached in a game on ICC between Crafty and an
>unnamed opponent:
>
>[D]8/2k2p2/7p/ppPK4/6P1/P6P/8/8 w 0 1
>
>This seems like a simple "distant passed pawn" idea where black's king isss
>closer to the remaining pawns after the queen-side pawns are all gone.  I'd
>hope not many would play c6 and lost instantly, but at least one commercial
>engine does.  Goes to show that _anything_ can happen in a comp vs comp
>game of chess.  :)
>
Deep Junior 8 makes ~4 minutes in a PIV 1500MHz to see c6 is losing and
it's the first choice, until it sees Ke5 or Ke4. So in time control of
120'/40+120'/40, in my computer, it would PROBABLY play the wrong move,
but in a fast Dual/Quad it wouldn't.



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