Author: Johan de Koning
Date: 00:37:22 08/17/03
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On August 16, 2003 at 05:13:23, Gian-Carlo Pascutto wrote: >On August 16, 2003 at 03:24:47, Johan de Koning wrote: > >>>Nondeterminism is something you can live with. Forget about getting >>>the engine working on multiprocessor if you don't. >> >>So far you sound like someone trying to mimic Vincent. :-) > >But you sound like someone who avoided my point :) > >At some point you must choose between determinism and performance. >I don't want to go to lengths to keep the engine deterministic only >to find out later it can't be maintained AND I've lost time and >speed trying to put off the inevitable. I'm not avoiding your point, I'm simply denying it. :-) There isn't such a thing as the point of no determinism, there are many points at which choices can be made. If performance gain is small (playing games) I will prefer determinism and simplicity. If gain is large (interactive analysis) I will prefer determinism and perfection. In case determinism is impossible (deep) I will prefer to maintain determinism for all other cases. >Hence the Santa Claus reference. You can stubbornly keep believing, >but one day, he'll stop bringing presents. Or maybe it was just me who >was a bad boy. If you quit being a bad boy Santa will return. :-) ... Johan
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