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Subject: Re: Future of Chess: Will GMs be able to draw computers?

Author: Uri Blass

Date: 02:08:18 10/19/04

Go up one level in this thread


On October 19, 2004 at 04:50:16, Tony Nichols wrote:

>On October 19, 2004 at 03:52:10, Uri Blass wrote:
>
>>On October 19, 2004 at 02:56:31, Tony Nichols wrote:
>>
>>>On October 19, 2004 at 02:31:54, Roger D Davis wrote:
>>>
>>>>Several years ago, back before RGCC even existed (before Rec.games.chess split),
>>>>computers were lucky to beat human masters. Then the masters fell, then the
>>>>international masters, and now computers are as good as most GMs, maybe as good
>>>>as all but the top GMs, and maybe somewhat better than the top GMs. Who knows.
>>>>The point, however, is that progress is indeed being made, and it doesn't show
>>>>any sign of abating.
>>>>
>>>>My questions are these: Will computers ever become so strong that GMs will feel
>>>>lucky even to draw? Will the percentage of GM versus computer draws slowly
>>>>diminish, even among the top humans, so that computers will someday completely
>>>>and totally dominate?
>>>>
>>>>Remember...chess isn't a solved game. Perhaps white always win. So as computers
>>>>improve, they should begin to win more and more often as their strength comes to
>>>>approximate perfect play. But even if white doesn't always win, it may
>>>>nevertheless be that if the 2nd best move is made in any position, that side is
>>>>lost. Maybe perfect play can only draw and anything else loses. And just which
>>>>side do you think might make the 2nd best move...the human or some future
>>>>Quantum-computing beast?
>>>>
>>>>Another reason to believe that eventually even the strongest humans will be on
>>>>the losing side: Recently, it was posted that as computers have become faster,
>>>>programs authors have actually been REMOVING knowledge from their evaluation
>>>>function. In other words, deeper searches are better than explicit knowledge,
>>>>this presumably because chess has proven to "consist" more of combinatorial
>>>>tactics than of positional strategy.
>>>>
>>>>Accordingly, it would seem that the humans are the ones with the "horizon
>>>>effect" (Surprise!!), meaning that the combinatorial tactics that computers
>>>>handle quite nicely just doesn't reduce as much to positional rules as we might
>>>>like. Sure, humans might learn a few tricks from computers as computers continue
>>>>to improve, but once we've lost the lead, we won't ever regain it. What happens
>>>>when a computer regularly searchs to double the number of plies we see today.
>>>>Can a human GM even draw such a beast?
>>>>
>>>>Roger
>>>
>>>
>>>
>>>
>>> Hi Roger, I believe that most GM's can easily make a + score against the
>>>computers.
>>
>>In that case they could prove it in the israeli league when the result was
>>importnat for their teams and not only for themselves by beating humans
>>convincingly when the teams could choose the person to play against the computer
>>but they did not do it even there and score near 50%.
>>
>>I remember for example that Yona kossashvili lost against Fritz6 and we are
>>talking about human who did 6/6 in humans against machines in 1997.
>>
>>I remember that computers had bigger problems against weaker players and 3 chess
>>programs could only draw against arnold hasidovsky that has rating near 2200.
>>
>>Remember that computers today are clearly better than the level they were in the
>>time of the Israeli league so my guess is that most GM's cannot have positive
>>score against the machines.
>>
>>Uri
>
> Hi, Uri
> I'm not familiar with the Israeli league but I will accept your information. I
>think Human players understand chess programs better today than they did then. I
>would also say that if the engines had trouble with a 2200 player that helps my
>argument not yours. I agree that programs have gotten stronger but surley not
>500 elo. So if programs draw against master level players how can they be better
>than GMs?
>
>Regards,
>
>Tony

I think that the reason is simple.

The 2200 player played for a draw when the GM's wanted to win.
When you try to make a draw against computers your task is clearly easier.

Uri



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