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Subject: Re: Future of Chess: Will GMs be able to draw computers?

Author: Tony Nichols

Date: 02:31:34 10/19/04

Go up one level in this thread


On October 19, 2004 at 05:08:18, Uri Blass wrote:

>On October 19, 2004 at 04:50:16, Tony Nichols wrote:
>
>>On October 19, 2004 at 03:52:10, Uri Blass wrote:
>>
>>>On October 19, 2004 at 02:56:31, Tony Nichols wrote:
>>>
>>>>On October 19, 2004 at 02:31:54, Roger D Davis wrote:
>>>>
>>>>>Several years ago, back before RGCC even existed (before Rec.games.chess split),
>>>>>computers were lucky to beat human masters. Then the masters fell, then the
>>>>>international masters, and now computers are as good as most GMs, maybe as good
>>>>>as all but the top GMs, and maybe somewhat better than the top GMs. Who knows.
>>>>>The point, however, is that progress is indeed being made, and it doesn't show
>>>>>any sign of abating.
>>>>>
>>>>>My questions are these: Will computers ever become so strong that GMs will feel
>>>>>lucky even to draw? Will the percentage of GM versus computer draws slowly
>>>>>diminish, even among the top humans, so that computers will someday completely
>>>>>and totally dominate?
>>>>>
>>>>>Remember...chess isn't a solved game. Perhaps white always win. So as computers
>>>>>improve, they should begin to win more and more often as their strength comes to
>>>>>approximate perfect play. But even if white doesn't always win, it may
>>>>>nevertheless be that if the 2nd best move is made in any position, that side is
>>>>>lost. Maybe perfect play can only draw and anything else loses. And just which
>>>>>side do you think might make the 2nd best move...the human or some future
>>>>>Quantum-computing beast?
>>>>>
>>>>>Another reason to believe that eventually even the strongest humans will be on
>>>>>the losing side: Recently, it was posted that as computers have become faster,
>>>>>programs authors have actually been REMOVING knowledge from their evaluation
>>>>>function. In other words, deeper searches are better than explicit knowledge,
>>>>>this presumably because chess has proven to "consist" more of combinatorial
>>>>>tactics than of positional strategy.
>>>>>
>>>>>Accordingly, it would seem that the humans are the ones with the "horizon
>>>>>effect" (Surprise!!), meaning that the combinatorial tactics that computers
>>>>>handle quite nicely just doesn't reduce as much to positional rules as we might
>>>>>like. Sure, humans might learn a few tricks from computers as computers continue
>>>>>to improve, but once we've lost the lead, we won't ever regain it. What happens
>>>>>when a computer regularly searchs to double the number of plies we see today.
>>>>>Can a human GM even draw such a beast?
>>>>>
>>>>>Roger
>>>>
>>>>
>>>>
>>>>
>>>> Hi Roger, I believe that most GM's can easily make a + score against the
>>>>computers.
>>>
>>>In that case they could prove it in the israeli league when the result was
>>>importnat for their teams and not only for themselves by beating humans
>>>convincingly when the teams could choose the person to play against the computer
>>>but they did not do it even there and score near 50%.
>>>
>>>I remember for example that Yona kossashvili lost against Fritz6 and we are
>>>talking about human who did 6/6 in humans against machines in 1997.
>>>
>>>I remember that computers had bigger problems against weaker players and 3 chess
>>>programs could only draw against arnold hasidovsky that has rating near 2200.
>>>
>>>Remember that computers today are clearly better than the level they were in the
>>>time of the Israeli league so my guess is that most GM's cannot have positive
>>>score against the machines.
>>>
>>>Uri
>>
>> Hi, Uri
>> I'm not familiar with the Israeli league but I will accept your information. I
>>think Human players understand chess programs better today than they did then. I
>>would also say that if the engines had trouble with a 2200 player that helps my
>>argument not yours. I agree that programs have gotten stronger but surley not
>>500 elo. So if programs draw against master level players how can they be better
>>than GMs?
>>
>>Regards,
>>
>>Tony
>
>I think that the reason is simple.
>
>The 2200 player played for a draw when the GM's wanted to win.
>When you try to make a draw against computers your task is clearly easier.
>
>Uri


I agree. However it's not so simple when playing Kramnik!:)
Tony



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