Author: chandler yergin
Date: 07:05:04 11/10/04
Go up one level in this thread
On November 10, 2004 at 06:21:14, Uri Blass wrote: >On November 09, 2004 at 20:44:14, chandler yergin wrote: > >>On November 09, 2004 at 17:53:34, Uri Blass wrote: >> >>>On November 09, 2004 at 17:10:02, Anthony Cozzie wrote: >>> >>>>You are missing the point, Chandler. >>>> >>>>You probably played through the game with Shredder 8 on. At that point, it >>>>found that some of the positions it originally thought were good for black, were >>>>in fact good for white, and it recorded them. You then returned to the initial >>>>position, and boom! it has learned from its mistakes. >>>> >>>>What is the difference you ask? The point is that Shredder would not play those >>>>moves on its own, without help from a human, without a very long time to search. >>>> >>>>anthony >>> >>>Thanks, >>>Your explanation is better than my explanation and I hope that finally Chandler >>>will understand the point. >>> >>>Uri >> >>You all 'miss' my Point! >>and.. miss the capability of the Search Engine! >>CY > >We miss nothing You missed this, you're misleading, and obsessed with 'locking' the engine to a single variation! Show what the Engine is really analyzing! Many variations! >The capability of the search engine after learning is simply irrelevant for this >discussion. > >The discussion was about the question if engines can find the move in a game >without previous knowledge that humans give him from analysis. And.. they DO! Of course they do! That's what an Analysis Module Does! It finds ALL the Possible moves in a position, and evaluates each one. You know that! Or should! Don't tell us an engine doesn't or can't find a move! > >Uri
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