Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Immortal game? Qc7?! analyse by S8 (Be7!)

Author: chandler yergin

Date: 07:05:04 11/10/04

Go up one level in this thread


On November 10, 2004 at 06:21:14, Uri Blass wrote:

>On November 09, 2004 at 20:44:14, chandler yergin wrote:
>
>>On November 09, 2004 at 17:53:34, Uri Blass wrote:
>>
>>>On November 09, 2004 at 17:10:02, Anthony Cozzie wrote:
>>>
>>>>You are missing the point, Chandler.
>>>>
>>>>You probably played through the game with Shredder 8 on.  At that point, it
>>>>found that some of the positions it originally thought were good for black, were
>>>>in fact good for white, and it recorded them.  You then returned to the initial
>>>>position, and boom! it has learned from its mistakes.
>>>>
>>>>What is the difference you ask?  The point is that Shredder would not play those
>>>>moves on its own, without help from a human, without a very long time to search.
>>>>
>>>>anthony
>>>
>>>Thanks,
>>>Your explanation is better than my explanation and I hope that finally Chandler
>>>will understand the point.
>>>
>>>Uri
>>
>>You all 'miss' my Point!
>>and.. miss the capability of the Search Engine!
>>CY
>
>We miss nothing

You missed this, you're misleading,
and obsessed with 'locking' the engine to a single variation!
Show what the Engine is really analyzing!
Many variations!


>The capability of the search engine after learning is simply irrelevant for this
>discussion.
>
>The discussion was about the question if engines can find the move in a game
>without previous knowledge that humans give him from analysis.

And.. they DO!
Of course they do!
That's what an Analysis Module Does!
It finds ALL the Possible moves in a position, and evaluates each one.
You know that! Or should!
Don't tell us an engine doesn't or can't find a move!

>
>Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.