Author: Roman Hartmann
Date: 12:31:55 12/28/05
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On December 28, 2005 at 15:27:34, Dann Corbit wrote: >On December 28, 2005 at 15:22:56, Roman Hartmann wrote: > >>I just added mobility to my eval and while it kills my kN/s (brought them from >>1000kN/s down to around 100kN/s) it doesn't seem to hurt the play. But I guess I >>have to let it play some games first before I make a conclusion. If it's >>improving the positional play without causing too much tactical dammage I will >>add a stripped down movegenerator for mobility as I have now quite some overhead >>having a legal-move-generator with incremental eval (means the eval is in the >>movegenerator). > >How are you calculating mobility? >A 10:1 loss in speed is very traumatic. >Unless you are only counting wood in your evaluation, you should not see that >traumatic of a degradation. Several problems: -outdated board design 10x12 -legal move generator instead of pseudo legal -material/square-only eval (so you're right, I was only counting wood so far) Roman
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