Author: Dann Corbit
Date: 12:27:34 12/28/05
Go up one level in this thread
On December 28, 2005 at 15:22:56, Roman Hartmann wrote: >I just added mobility to my eval and while it kills my kN/s (brought them from >1000kN/s down to around 100kN/s) it doesn't seem to hurt the play. But I guess I >have to let it play some games first before I make a conclusion. If it's >improving the positional play without causing too much tactical dammage I will >add a stripped down movegenerator for mobility as I have now quite some overhead >having a legal-move-generator with incremental eval (means the eval is in the >movegenerator). How are you calculating mobility? A 10:1 loss in speed is very traumatic. Unless you are only counting wood in your evaluation, you should not see that traumatic of a degradation.
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