Author: Jeremiah Penery
Date: 23:33:06 01/31/00
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On February 01, 2000 at 02:30:27, Tom Kerrigan wrote: >On February 01, 2000 at 02:22:09, Jeremiah Penery wrote: > >>On February 01, 2000 at 01:47:19, David Blackman wrote: >> >>>On January 31, 2000 at 12:32:28, Dan Andersson wrote: >>> >>>>The link http://www.eetimes.com/story/OEG20000128S0008 describes briefly a DSP >>>>on a memory chip. DSPs might still rule the world! If they wern't so dang hard >>>>to use. >>>> >>>>Regards Dan Andersson >>> >>>Has anyone written a chess program that spends 95% of it's time doing long >>>vector dot products? (Mine certainly doesn't.) If so it should really fly on a >>>DSP chip. Actually, if the low-latency lookup tables were RAM instead of the sin >>>and cos lookup ROM that most DSPs have, then i think you could just about do a >>>fast, smart static eval function on a DSP. >>> >>>Another piece of fast hardware that is already installed in many PCs is the 3D >>>graphics card. For a few hundred dollars you can get one that does many >>>GigaFlops, as long as what you want to do is render textured triangles. If you >>>design the textures really carefully, and line up multiple overlapping textured >>>triangles just right, maybe you could get it to do chess move generation and >>>eval really fast. But it wouldn't be easy. >> >>There are a bunch of other things these things can do: texture effects, bump >>mapping, z-buffering, bi-linear filtering, lighting/shading effects, etc. >>A lot of the new cards also have lots of memory (up to 64MB) - Hash tables! >> >>I think it would be really cool if someone could figure out how to make a chess >>program using this stuff. :) I suspect it would have to communicate directly >>with the main CPU to do some stuff, and it could also use the main system >>memory. Perhaps the 3D card could handle move generation and evaluation, and >>the main CPU could handle the rest... >> >>Jeremiah :)) > >DSP, graphics chip... you guys need to get the hard drive controller in on this, >too. I don't think it does enough FLOPS. :)
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