Author: Severi Salminen
Date: 11:38:04 08/16/00
Hi! Well, I have to say that yes, my assembly chess program played some chess (maybe at 1200 ELO...), but it was indeed hard to write and debug. Now I'm asking how does OOP (object oriented programming) suit for chess programming? Or should I forget the C++ standard and stick to the plain old C? Are there any efficiency aspects involved? I'm asking this because I'm quite new to OOP and would like to start studying it only if it benefits chess programming somehow. I'll be using the free Borland C++ 5.5 Thanks for any advice! Severi
This page took 0.02 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.