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Subject: Re: Tiger, Goliath and Crafty in tactical comparison

Author: Christophe Theron

Date: 03:02:38 06/13/01

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On June 13, 2001 at 01:14:51, Jouni Uski wrote:

>I run these 3 programs in my test suite, which contains 100 hard, but correct
>ECM positions. I compared solved positions after 5s, 20s, 1m, 3m and 10 minutes
>in my AMD 450Mhz (hash 90-128MB). Here's results:
>
>                   5s   20s   1m   3m   10m
>Chess Tiger 14     30   49    62   77   84
>Goliath Light      17   46    74   84   91
>Crafty 18.7        12   30    47   64   82
>
>Here's same as graph:
>
>   |                                                x
>90 +
>   |
>   |
>   |                                      x         t
>   |                                                c
>80 +
>   |
>   |                                      t
>   |                            x
>   |
>70 +
>   |
>   |
>   |                                      c
>   |                            t
>60 +
>   |
>   |
>   |
>   |
>50 +                  t
>   |                            c
>   |                  x
>   |
>   |
>40 +
>   |
>   |
>   |
>   |
>30 +        t         c
>   |
>   |
>   |
>   |                             x = Goliath
>20 +                             t = Tiger
>   |                             c = Crafty
>   |        x
>   |
>   |        c
>10 +
>   |
>   |
>   |
>   |
>   ----------------------------------------------------------------
>            5s        20s       1m        3m        10m
>
>Interestingly Crafty gets more positions almost linear. Tiger starts best, but
>then Goliath goes over. This is no big surprise, when it peaks over 1,4MNPS.
>
>Jouni



A program's NPS is probably one of the worse indicator about anything related to
playing strength or tactical abilities.

Like saying that a chess program is good because the engine is over 800Kb in
size.



    Christophe



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