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Subject: Re: Hammer info. And som SMP musings.

Author: Sune Fischer

Date: 14:39:21 03/23/02

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On March 23, 2002 at 17:21:10, Slater Wold wrote:

>On March 23, 2002 at 17:07:53, Sune Fischer wrote:
>
>>On March 23, 2002 at 15:58:19, Tom Kerrigan wrote:
>>
>>>On March 23, 2002 at 09:53:13, Dan Andersson wrote:
>>>
>>>>As seen in:
>>>>http://www.aceshardware.com/read.jsp?id=45000312
>>>>A chess program using traditional work scheduling algorithms will not be using
>>>>the Hammer architecture at its most effective. But it won't be all that bad due
>>>>to the HyperTransport tunnels. And high bandwidth memory. A funny consequence of
>>>>the architecture is that SMP multiprocessing is achieved by having software
>>>>drivers.
>>>
>>>I don't know what you mean by "traditional work scheduling algorithms" but the
>>>Hammer will be great for running chess programs out of the box. The only way to
>>>make it faster would be to recompile the programs for x86-64, which reportedly
>>>yields a 10-15% performance gain.
>>
>>The Hammer is a 64-bit chip, I expect it to bring a lot more than just 10-15% in
>>chess, more like 100-150% for those progs with bitboards.
>>
>>-S.
>
>You're dreaming.  Alpha's don't get *anywhere* near that kind of gain.  More
>like the 10-15% that Tom said.

I don't think so, depends on the program obviously, but the parts that use 64
vars will speed up by 2-300% (in theory), on average who can say, but double
speed is not unrealistic I think. Just think of FirstBit() and PopCount(), I'm
sure they too can be speed up quite a bit, and those are _extensively_ used in
most of the codes I've looked at, incl. my own.

-S.

>>
>>>-Tom



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