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Subject: Re: Computers are still blind... How blind?

Author: Uri Blass

Date: 08:37:30 07/05/02

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On July 05, 2002 at 11:02:43, Sune Fischer wrote:

>On July 05, 2002 at 10:54:06, Dann Corbit wrote:
>
>>On July 05, 2002 at 10:51:59, Sune Fischer wrote:
>>
>>>On July 05, 2002 at 06:59:51, Uri Blass wrote:
>>>
>>>>On July 05, 2002 at 05:59:30, stuart taylor wrote:
>>>>
>>>>>On July 04, 2002 at 21:47:11, Omid David wrote:
>>>>>
>>>>>>Computers are like a blind person, they can do very well in the radius of their
>>>>>>stick, but can't see farther.
>>>>>
>>>>>Isn't that radius almost complete now? How much is left?
>>>>>S.Taylor
>>>>
>>>>A lot is left.
>>>>The radius of their stick is clearly less than a half of
>>>>the radius that is needed.
>>>
>>>Define "needed".
>>>Kicking GM butts is not enough? :)
>>
>>Until the radius is clear to the end of the game tree, there will always be room
>>for improvement.  If not against humans, then against other programs.
>
>Yes, but since Uri said "half" I assumed he didn't mean distance to solve the
>game, in that case we need more than 30 times the depth. The longest known mate
>is 260 something IIRC, and that is a simple 6 man position.
>
>-S.

I said less than a half.
I did not say half.

I thought about solving the game but I do not know how much is needed to
practically solve the game.

It is possible that some program can solve practically the game by searching to
depth of 50 plies.

I do not know how much is needed but I believe that we do not need to search to
the end of the game and the number of plies that is needed is a function of the
quality of the evaluation.


I believe that it is easier to solve chess than to prove that the game is
solved.

I believe that it is possible that we will see  in 50 years that all the
comp-comp games between top programs are drawn without proving that chess is a
draw.

Uri



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