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Subject: Re: Rebel XP Machëide x2cou_51 and 56 strike back... games versus Fritz7

Author: martin fierz

Date: 15:54:12 09/12/02

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On September 12, 2002 at 07:11:47, Ed Schröder wrote:

>On September 11, 2002 at 21:10:31, martin fierz wrote:
>
>>On September 11, 2002 at 09:02:32, Ed Schröder wrote:
>>
>>
>>>Well, Thorsten achieved something remarkable tuning the Rebel parameters, both
>>>his versions perform significant better than the default setting. So far I have,
>>>
>>>TC-051 : 51-35   59.2%   (+55 elo)
>>>TC-056 : 43-34   55.8%   (+30 elo)
>>>
>>>Both matches are still in progress but I think the pattern is set.
>>>
>>>Well done Thorsten.
>>>
>>>Ed
>>
>>hi ed,
>>
>>thanks for the results :-)
>>it's so easy... i asked thorsten how many games he plays, and i got no answers,
>>only insults. when all i wanted were numbers like these here, which show that he
>>is "on to something". i assume this result is against all kinds of other
>>engines, right?
>
>Hola Martin,
>
>Thorsten and I since day one differ on the subject "how to estimate the strength
>of an engine". In general I believe that producing a high volume of games
>against other engines is the best way to do it. However I don't think that such
>a system is conclusive.
>
>Take the SSDF list, it provides a sorted list of engines in a certain
>environment: 2 PC's, quality of auto232 software, quality of opening books,
>quality of learning systems, limited number of opponents.
>
>There are other strength indications, for instance manual played tournaments
>such as the WC cycle. Other ingredients suddenly become important such as the
>quality of book preparation, often engines not listed in the SSDF list play a
>decisive role in the top ranking of the tournament, by expanding the number of
>opponents the result of manual tournaments often looks different than the
>ranking of the SSDF list. When is the last time Fritz or Chess Tiger won the
>world champion title? It's not only because of too few games played as often
>suggested but also about different circumstances.
>
>Next point, pitting engines against strong humans. The dominating factor of
>succes is of an engine is its playing style and its intelligence to avoid
>strategic and/or closed positions. Where in comp-comp the search depth often is
>the decisive factor in human-comp specific chess knowledge becomes the decisive
>factor, we have seen many cases from the past.
>
>Add-up the attractiveness of an engine. For many especially here at CCC this
>issue has a lower value, numbers seem to rule, attractiveness and playing style
>comes second or third. Not everybody agrees on that.
>
>For me all these items count as a whole. I tend to give all these aspects
>priorites. Bottom line: I think everybody does the same only the outcome of the
>priorities for everybody is different, hence stormy discussions are our part.
>
>Shalom.
>
>Ed
>

hi ed,

thanks for the long answer. i completely agree with you. the issue i have with
thorsten's tests is that while i think that what he is trying to do is perfectly
ok, but you should not make any conclusions based on 10 games. and because i
couldn't believe anybody still does that i asked him first to find out if that
was really what he was doing... for which he attacked me for "only playing lots
of games", without knowing that i also have test sets against which i compare
new versions, and that i look at all decisive games in the matches - i don't
rely on numbers only either. i once had two versions, one which was playing
hyper-aggressive checkers, the other conservative. the hyper-aggressive one was
constantly sacrificing material for position (as a result of a bug in my program
actually, it was seeing more positional compensation than i wanted to it to
see...), and was really just the more interesting engine. the conservative one
was marginally better in the engine matches - i released the aggressive one...
the bottom line for me is that of course i also toy with my parameters, and of
course i also get excited when a new version plays beautiful games and looks
good after 10 games. but i never jump to conclusions before the match is over...

aloha
  martin

>>aloha
>>  martin



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