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Subject: Re: The Tweakers & Twisters in CC please do come back to chess (Appeal 2

Author: Matthew Hull

Date: 06:05:31 10/11/02

Go up one level in this thread


On October 11, 2002 at 05:33:33, Rolf Tueschen wrote:

>On October 10, 2002 at 22:48:19, Robert Hyatt wrote:
>
>
>>I never said he was doing that, and hope I never implied I thought he was.  He
>>simply has found weaknesses that lead to predictable play in particular types of
>>positions, whatever they may be.  The rules prevent _any_ changes to the program
>>excepting for the opening book, and changing the opening book would only be an
>>attempt at dodging around a problem rather than doing something to change the
>>basic way the program behaves...
>
>To me it seems that you are here on the same error than in SSDF statistics and
>Elo. The pattern I discovered is this, you can't accept that certain things
>can't be done! And then your reaction is _not_ to support a general change in
>the approach, but you say "the approach, how we always did it in the past, is
>correct and if human players won't accept _our_ tradition, then bad for them,
>_we_ simply won't play".
>Let me speak it out. You'd hate to lose the possibility to tweak and twist, so
>that you could always confuse a human chess player. Because that is no longer
>about _chess_ but about gambling and psyching out the human player.
>This is most ridiculous because you yourself are the expert for the whole topic
>of CC who is never tired to explain that chess programs are not yet as strong as
>human GM players. But instead of accepting the truth in its complete meaning you
>are completely out of your mind the moment you are fantazising a match where
>Crafty or Cray Blitz could be involved. In short: split interests.
>
>
>
>>Yes it [Crafty] has weaknesses.  But _not_ the same
>>weaknesses as Fritz.  It understands a lot about majorities, candidates, pawns
>>on wings, etc...  Enough that it would take him time to discover what it didn't
>>understand, and he only has _eight_ games to do that...  Not enough with me
>>tweaking between rounds to keep things off-balance.
>
>
>You couldn't give a more honest confession. I think the hype about DB2 is only
>understandable with that confession. In that light your statement that Kasparov
>should simply have managed to get a better contract is in itself untrue! Because
>for IBM/Hsu and you yourself the tweaking in little show events is the main
>remedy to calm your own, your collegues and the many lovers of CC _conscience_.



It's no different than human world champion contenders analysing with the aid of
their human or computer helpers to adjust play between games in a match.

Program tweaking during a match does not make the program stronger, it just
adjusts it's play to the particular opponent, JUST LIKE HUMANS DO.

I think your argument is not logical.


>All know exactly that no machine could become dangerous for a human GM in a fair
>match. Your only chance is the tweaking and twisting, I would call it the
>psyching out mode, or the confusional mode.
>
>
>
>
>>The problem is, he has found a "style" of play that minimizes his chances for
>>errors, because he has found that without queens, a program that relies on
>>aggressive
>>play suddenly becomes clueless when the attacking chances are not present.  And
>>he
>>_knows_ that before he starts the match.  Were this my program, he would not
>>because
>>I simply would not have agreed to such a ridiculous set of rules.  Of course, he
>>would
>>never play Crafty anyway because he wanted those rules and I would never have
>>agreed to them, so end of match before it could get started...
>
>That was confession Part II.
>
>If your machine is weaker than  GM then you are not ready yet to give up all
>hopes. No, then you either try to tweak and twist or you deny a match at all. Or
>you dismantle the whole machine after 6 games only... Hsu and Bob are well in
>the same boat here. Really? Isit all about gambling? I thought it were about
>chess.
>
>
>
>
>
>>Not even close.  Kasparov complained because deep blue seemed to "change".  In
>>one
>>game it seemed to evaluate bishops too high, in the next, not high enough.  That
>>is enough
>>to disrupt a plan, and if you only have 8 games to develop a plan, I believe he
>>would have
>>a _much_ harder time.  Yes, I believe he would win.  He might even win with the
>>same
>>margin of victory.  But he would definitely have to "work" for the victories,
>>rather than
>>using pre-obtained knowledge to steer the program into never-never land with
>>little
>>chance of anything bad happening at all.
>
>
>It is very painful to read you here. It's so mean and average (as if Kramnik
>would not show real chess, but only genral preppy stuff). Here we are talking
>about a chess master, an artist, and there we have the tweaker & twister. Who is
>playing God. Just by some primitive gambling tricks.You seem to have no respect
>for the artistic mastership of human chess GM! No matter what you say on
>different occasions. I know! You will quote thousands of different phrases. But
>as in the question of SSDF,you simply can't understand that you can't follow two
>different choices. One could only be true! Either something is true or wrong.
>And if something is wrong then you can't define it as the practical best. Try to
>implement as many code you like where your program may gamble, but stop to
>gamble yourself.
>
>
>Excuse me, but do not think for a second that I would tell you such thoughts if
>I were thinking that you are lost in such debates. Certain ideas must simply be
>expressed to become new and acceptable even for such dinos like you.
>
>Rolf Tueschen



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