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Subject: Re: Kramnik - Fritz in Schach Magazin 64

Author: martin fierz

Date: 10:58:24 11/06/02

Go up one level in this thread


On November 06, 2002 at 11:15:43, Robert Hyatt wrote:

>On November 06, 2002 at 03:43:58, martin fierz wrote:
>
>>On November 06, 2002 at 00:02:57, Robert Hyatt wrote:
>>
>>>On November 05, 2002 at 14:17:55, martin fierz wrote:
>>>
>>>>On November 05, 2002 at 01:18:07, Jouni Uski wrote:
>>>>
>>>>>There is interesting and quite long analysis about game 2. which Kramnik won.
>>>>>They claim, that after whites 35. Rc5, there is no need for black to lose:
>>>>>
>>>>>[D]r7/3k1ppp/8/p1R1p3/Pp2P3/5PP1/1P5P/4K3 b - -
>>>>>
>>>>>According to analysis 35.-Rc8 draws! Really?
>>>>
>>>>Rc8 is obviously the best move in this position. shortly after the game i posted
>>>>this position asking if any program can find this move - only bob answered
>>>>saying that if a position is lost it doesnt matter what move you make (hmm,
>>>>sounds rather stupid to me...).
>>>
>>>
>>>Sorry to sound "stupid" but my point was that trying to find a "good" move
>>>after the game is lost is not very interesting.  Much better to try to find
>>>a good move _prior_ to things going south.
>>>
>>>Rc8 might be good enough to draw.  I'm not so sure being a pawn down with an
>>>active rook is that great if your opponent has a rook that is causing problems
>>>as well.  I would rather try to find something _earlier_ in the game...
>>
>>that still sounds a bit stupid to me :-) every chess player gets into positions
>>where he wishes he had done something different earlier in the game. but then
>>the right reaction is not to kick yourself for the earlier mistake, but instead
>>to fight as well as you still can and make things hard for your opponent.
>>
>>you can also just see it as a test position which has no reference to what
>>happened earlier in the game. black to move and fight for the draw! the
>>discussion then was whether kramnik was playing specifically anti-fritz or not,
>>i.e. whether it was really such a big help that he got the *exact* copy before
>>the match. i still dont't think so, and this position is one of the reasons.
>>which computer will play Rc8 here? my guess: not one. which means that kramnik's
>>strategy (as seen in games 1-4, but no more later) would have worked against
>>most other computers too...
>>
>>aloha
>>  martin
>
>
>I suspect it _would_ have worked.  I'm not particularly worried by this
>position, because
>it requires dumping a pawn for a little activity, which is not going to be easy
>to implement.

this is really a standard idea in rook endings. it's not like this is a "one in
a million" position...

>The work spent on getting a program to do that in the right way will be _far_
>greater than
>the work required to avoid the entire sub-tree earlier in the game, which was my
>point.  This
>is about "economy of effort" more than anything else.

which may be right for this particular game. but rook endings are the most
common endings, and this is a very common theme in rook endings.

aloha
  martin



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